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General Tabletop Discussion
D&D Older Editions
Anyone playing 4e at the moment?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8412283" data-attributes="member: 82106"><p>Right, and I remember late late 4e WotC came down with a whole bunch of nerfs on the zone sizes of epic powers. Like, the zone size for the cleric's Turn Undead class ability was HUGE at epic by PHB1 (close burst 8, meaning all squares within 8 of the cleric, or a 17x17 square zone). They never really gave detailed explanations of errata, but my understanding was that they felt nobody every played on maps of that size. So these huge zones were felt to be effectively 'infinite range' and detracted from tactics more than anything else.</p><p></p><p>So, yeah, I thought of making 'Mythic' HoML use 30 meter squares (sorry feet, you lose). NOW you have characters tossing each other a football field, or I guess 2.5 of them if its 8 squares, lol. A 'Mythic Fireball' would obliterate a good chunk of my neighborhood, and would certainly do massive damage to your average D&D town! Not even the rulers of the City of Brass would like to see fights of that scale inside city limits, lol. </p><p></p><p>It also means you start to see these Mythic figures as really standing out, they're not just bigger hit points and whatnot, their battlegrounds are entire districts, they can now really fight monsters that stand 100 meters tall, etc. and its easily handled. I mean, look at superhero movies, they're already there. As are many ancient myths. I aim big!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8412283, member: 82106"] Right, and I remember late late 4e WotC came down with a whole bunch of nerfs on the zone sizes of epic powers. Like, the zone size for the cleric's Turn Undead class ability was HUGE at epic by PHB1 (close burst 8, meaning all squares within 8 of the cleric, or a 17x17 square zone). They never really gave detailed explanations of errata, but my understanding was that they felt nobody every played on maps of that size. So these huge zones were felt to be effectively 'infinite range' and detracted from tactics more than anything else. So, yeah, I thought of making 'Mythic' HoML use 30 meter squares (sorry feet, you lose). NOW you have characters tossing each other a football field, or I guess 2.5 of them if its 8 squares, lol. A 'Mythic Fireball' would obliterate a good chunk of my neighborhood, and would certainly do massive damage to your average D&D town! Not even the rulers of the City of Brass would like to see fights of that scale inside city limits, lol. It also means you start to see these Mythic figures as really standing out, they're not just bigger hit points and whatnot, their battlegrounds are entire districts, they can now really fight monsters that stand 100 meters tall, etc. and its easily handled. I mean, look at superhero movies, they're already there. As are many ancient myths. I aim big! [/QUOTE]
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