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<blockquote data-quote="tsadkiel" data-source="post: 965556" data-attributes="member: 262"><p>Heh. Soccer Mom was one of my suggestions during playtest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>One nice source of flavor bits is the "Notes from the Second World" section on the 2WS website. I'm especially fond of the one with the movie theatre that runs a side business showing old movies to the dead.</p><p></p><p>I was about to start a d20 Modern/Second World/Urban Arcana game, but we just put it on the back burner in favor of "Iron Lords of Jupiter." (Though ILOJ fits seamlessly into the Second World cosmology.) My campaign concept was basically ripped of from <em>Planetary</em>; the PCs would have been "mystery archeologists", exploring the truth behind various stories and legend. They'd travel around visiting places like the Island of Dr. Moreau, battling escaped hook-handed maniacs, and discovering leftover Martian tripods in a warehouse in New Jersey. </p><p></p><p>The bad guys would have been a modified Enlightenment from the UA book combined with the Technocracy from Mage, only with supertech produced by a number of mad geniuses over the years. The conspiracy would use Moreau's and Frankenstein's methods to produce their super soldiers, use the Griffin formula to give their assassins invisibility, outfit their agenst with reverse-engineered Martian heat rays, etc.</p></blockquote><p></p>
[QUOTE="tsadkiel, post: 965556, member: 262"] Heh. Soccer Mom was one of my suggestions during playtest. :) One nice source of flavor bits is the "Notes from the Second World" section on the 2WS website. I'm especially fond of the one with the movie theatre that runs a side business showing old movies to the dead. I was about to start a d20 Modern/Second World/Urban Arcana game, but we just put it on the back burner in favor of "Iron Lords of Jupiter." (Though ILOJ fits seamlessly into the Second World cosmology.) My campaign concept was basically ripped of from [i]Planetary[/i]; the PCs would have been "mystery archeologists", exploring the truth behind various stories and legend. They'd travel around visiting places like the Island of Dr. Moreau, battling escaped hook-handed maniacs, and discovering leftover Martian tripods in a warehouse in New Jersey. The bad guys would have been a modified Enlightenment from the UA book combined with the Technocracy from Mage, only with supertech produced by a number of mad geniuses over the years. The conspiracy would use Moreau's and Frankenstein's methods to produce their super soldiers, use the Griffin formula to give their assassins invisibility, outfit their agenst with reverse-engineered Martian heat rays, etc. [/QUOTE]
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