Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Anyone run campaigns with "less than good" characters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trickstergod" data-source="post: 1109156" data-attributes="member: 10825"><p>Well, a few things.</p><p></p><p>Non-Good doesn't mean they can't have good goals. It just means that often enough, the ends might justify the means. Whereas a good party might not outright kill the evil noble who runs his nation like a tyrant, a good motivated, but neutral (or even evil) party might sneak into his manor, and kill him in his sleep, without the slightest hesitation. Hypocrites also make for decent neutrally aligned individuals; they want people to act good, and encourage it, but often fail at practicing what they preach. </p><p></p><p>As stated, it mainly comes down to how your players plan to act. Perhaps they might play heroes, ultimately, but just want to act without some of the restrictions being good entails. Or, then again, as it sounds, they might just be a bunch of shady SOBs. In which case, goals likely shouldn't center around kidnappings, or saving the innocent, or what have you. Goals should center more around, depending on how the group works out: Assassinations, quelling dissidents and rebels in a nation (for a more Lawful group, probably), working as a group of mercenaries (which is really what most adventurers are, anyway, just that in this case, they admit to it) - helping out villages for gold, hiring themselves out to nobles and the like. No one may hire them to save kidnapped kids, but they'll be looked upon for many other things, all of which would be a lot more common. People with scruples are the least likely to be hired out; folk with a bad reputation, who aren't going to refuse something based on moral reasons, are more likely to see a lot more business.</p><p></p><p>Personal goals also help. Perhaps one is a dispossessed noble looking to get back his throne. Another, a zealot of a priest willing to do anything in the name of his god. </p><p></p><p>There's a number of ways it could work. Hopefully, something in my little schpiel has some use.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1109156, member: 10825"] Well, a few things. Non-Good doesn't mean they can't have good goals. It just means that often enough, the ends might justify the means. Whereas a good party might not outright kill the evil noble who runs his nation like a tyrant, a good motivated, but neutral (or even evil) party might sneak into his manor, and kill him in his sleep, without the slightest hesitation. Hypocrites also make for decent neutrally aligned individuals; they want people to act good, and encourage it, but often fail at practicing what they preach. As stated, it mainly comes down to how your players plan to act. Perhaps they might play heroes, ultimately, but just want to act without some of the restrictions being good entails. Or, then again, as it sounds, they might just be a bunch of shady SOBs. In which case, goals likely shouldn't center around kidnappings, or saving the innocent, or what have you. Goals should center more around, depending on how the group works out: Assassinations, quelling dissidents and rebels in a nation (for a more Lawful group, probably), working as a group of mercenaries (which is really what most adventurers are, anyway, just that in this case, they admit to it) - helping out villages for gold, hiring themselves out to nobles and the like. No one may hire them to save kidnapped kids, but they'll be looked upon for many other things, all of which would be a lot more common. People with scruples are the least likely to be hired out; folk with a bad reputation, who aren't going to refuse something based on moral reasons, are more likely to see a lot more business. Personal goals also help. Perhaps one is a dispossessed noble looking to get back his throne. Another, a zealot of a priest willing to do anything in the name of his god. There's a number of ways it could work. Hopefully, something in my little schpiel has some use. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Anyone run campaigns with "less than good" characters?
Top