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Anyone seen Dragon 352 yet?
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<blockquote data-quote="Pants" data-source="post: 3287144" data-attributes="member: 8849"><p>Got my issue two days ago and I've been pouring over it since.</p><p></p><p>Thoughts:</p><p>* Yes, alot of this issue is Bas-Lag stuff, but, IMO, it's sufficiently generic enough that you could use bits and pieces however you want. You could take New Crobuzon and slap it down into your world if you saw fit along with a race or two, some monsters, and some of the good fluff.</p><p>* The article definitely reads as if it would be more helpful to someone who has already read Mieville's books. I'm not sure that it would be a good primer for someone new to the setting, though I could very well be wrong.</p><p>* The article mentions that alchemists and thaumaturges don't work like sorcerers and wizards, but recommends using the artificer (for the alchemist) and the sorcerer (for the thaumaturge). So... which is it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p>* Stats for the <em>Possible Sword</em> are included and I think it's a pretty nifty weapon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>* The races are: cactacae, khepri, vodyanoi, and remade (a template). </p><p>* The monsters are the anophelii (CR 7 for female), garuda (CR 1, I figured it would be one of the races...), grindylow (CR 6), the utterly weird handlinger (CR 3), the scabmettler (CR 4), the slake moth (CR 9, I always thought they'd be tougher...), the Weaver (CR 15), and the wyrmen (CR 1/3). The stats seem pretty good and seem to stick close to what I remember from the books and they're all portable enough to fit into most campaign worlds.*</p><p></p><p>Moving away from Bas-Lag stuff:</p><p>* The FR undead are pretty cool, though the charnel custodian bugs the hell out of me. It's a CR 11 undead with 22 HD. Whatever happened to unholy toughness? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p>Aside from that, all three are pretty neat and flavorful. The new charnel custodian is my favorite. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>* John Gravato is a seriously weird artist. His style very much fits both the ugly undead and the grimy atmosphere of Bas-Lag. Here's hoping I see more of his work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: Did some more looking, ignore the former part of this statement. :\</p></blockquote><p></p>
[QUOTE="Pants, post: 3287144, member: 8849"] Got my issue two days ago and I've been pouring over it since. Thoughts: * Yes, alot of this issue is Bas-Lag stuff, but, IMO, it's sufficiently generic enough that you could use bits and pieces however you want. You could take New Crobuzon and slap it down into your world if you saw fit along with a race or two, some monsters, and some of the good fluff. * The article definitely reads as if it would be more helpful to someone who has already read Mieville's books. I'm not sure that it would be a good primer for someone new to the setting, though I could very well be wrong. * The article mentions that alchemists and thaumaturges don't work like sorcerers and wizards, but recommends using the artificer (for the alchemist) and the sorcerer (for the thaumaturge). So... which is it? :confused: * Stats for the [i]Possible Sword[/i] are included and I think it's a pretty nifty weapon. :) * The races are: cactacae, khepri, vodyanoi, and remade (a template). * The monsters are the anophelii (CR 7 for female), garuda (CR 1, I figured it would be one of the races...), grindylow (CR 6), the utterly weird handlinger (CR 3), the scabmettler (CR 4), the slake moth (CR 9, I always thought they'd be tougher...), the Weaver (CR 15), and the wyrmen (CR 1/3). The stats seem pretty good and seem to stick close to what I remember from the books and they're all portable enough to fit into most campaign worlds.* Moving away from Bas-Lag stuff: * The FR undead are pretty cool, though the charnel custodian bugs the hell out of me. It's a CR 11 undead with 22 HD. Whatever happened to unholy toughness? :( Aside from that, all three are pretty neat and flavorful. The new charnel custodian is my favorite. :) * John Gravato is a seriously weird artist. His style very much fits both the ugly undead and the grimy atmosphere of Bas-Lag. Here's hoping I see more of his work. :) EDIT: Did some more looking, ignore the former part of this statement. :\ [/QUOTE]
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