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*TTRPGs General
Anyone seen the book of challenges...
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<blockquote data-quote="DSC-EricPrice" data-source="post: 243510" data-attributes="member: 2110"><p>As a d20 publisher who became paranoid when this book suddenly appeared (I thought it might be too close in content to a project Im developing at the moment) I can say this book is more than just puzzles.</p><p></p><p>As sort of a "mini-review" I'll make a few comments. The book contains over 50 "challenges" for new and unique ways to stir up even the most experienced of gamers.</p><p></p><p>The puzzles range in EL from 1 to 22. They also give advice on how to scale them for different levels. In keeping with 3Es "return to the dungeon" theme most of them are designed for subterranean use, though some notables such as "Hill Giant Madness" do take place on the surface. </p><p></p><p>The encounters themselves often use monsters whose abilities radically alter the puzzle for would-be heroes. Perhaps my favorite of the entire book is "Pool of Endless Froglings" (though I wonder if its really EL3).</p><p></p><p>Many of the underlying principles of a challenge (such as the dreaded logic puzzle) are detailed explicitely so that DMs can create their own logic puzzles. In addition, there are a number of sidebars throughout the text that give DMs ideas on such topics as challenging high level characters, how to prepare for high level characters, and fighting in cramped spaces. My favorite however is the section on "Making a Deceitful Sales Pitch", which covers how to lie, cheat, and steal from your party while still putting a positive spin on it. lol</p><p></p><p>I'll admit there were a number of the challenges I downright hated but overall the book accomplishes what it set out to do - stir the devious imaginations of the DM. My freshly churned imagination will definitely be at work over the next few months as I work on some of Dragon Scale Counters' first adventure and sourcebook releases.</p><p></p><p>Hope that helps someone.</p></blockquote><p></p>
[QUOTE="DSC-EricPrice, post: 243510, member: 2110"] As a d20 publisher who became paranoid when this book suddenly appeared (I thought it might be too close in content to a project Im developing at the moment) I can say this book is more than just puzzles. As sort of a "mini-review" I'll make a few comments. The book contains over 50 "challenges" for new and unique ways to stir up even the most experienced of gamers. The puzzles range in EL from 1 to 22. They also give advice on how to scale them for different levels. In keeping with 3Es "return to the dungeon" theme most of them are designed for subterranean use, though some notables such as "Hill Giant Madness" do take place on the surface. The encounters themselves often use monsters whose abilities radically alter the puzzle for would-be heroes. Perhaps my favorite of the entire book is "Pool of Endless Froglings" (though I wonder if its really EL3). Many of the underlying principles of a challenge (such as the dreaded logic puzzle) are detailed explicitely so that DMs can create their own logic puzzles. In addition, there are a number of sidebars throughout the text that give DMs ideas on such topics as challenging high level characters, how to prepare for high level characters, and fighting in cramped spaces. My favorite however is the section on "Making a Deceitful Sales Pitch", which covers how to lie, cheat, and steal from your party while still putting a positive spin on it. lol I'll admit there were a number of the challenges I downright hated but overall the book accomplishes what it set out to do - stir the devious imaginations of the DM. My freshly churned imagination will definitely be at work over the next few months as I work on some of Dragon Scale Counters' first adventure and sourcebook releases. Hope that helps someone. [/QUOTE]
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