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General Tabletop Discussion
*Pathfinder & Starfinder
Anyone seen these 7th level spells in action?
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<blockquote data-quote="Nail" data-source="post: 405251" data-attributes="member: 224"><p><strong>Re: Re: Re: Anyone seen these 7th level spells in action?</strong></p><p></p><p></p><p></p><p>Uhmmm.....sure.......but Sorcerers are not built to handle occasional emergencies. They need spells that they can use alot of, <u>all the time</u>. Haste, for example. Domination, for another.</p><p></p><p>Limited Wish is <strong>way</strong> too expensive for multiple uses per day (or week, for that matter). Why waste the slot on something yer only going to use once in a while?</p><p>[/i]</p><p>There are much better choices, even with 7th level spells.</p><ul> <li data-xf-list-type="ul"><em>Banishment</em> (If yer DM uses lots of extra planar creatures ...a real problem at higher CRs.)</li> <li data-xf-list-type="ul"><em>Spell Turning</em> (solid defensive spell...but again, some campaigns might see less use of this...)</li> <li data-xf-list-type="ul"><em>Power Word, Stun</em> (Let the Fighter wear 'em down, then....take 'em out.)</li> <li data-xf-list-type="ul"><em>Insanity</em> (always a good idea)</li> <li data-xf-list-type="ul"><em>Bigby's Grasping Hand</em> (very versatile ...don't underestimate its uses in combat and out.)</li> <li data-xf-list-type="ul"><em>Forcecage</em> </li> <li data-xf-list-type="ul"><em>Finger of Death</em></li> <li data-xf-list-type="ul"><em>Ethereal Jaunt</em> (For all of your scouting and trap by-passing needs.)</li> <li data-xf-list-type="ul"><em>Reverse Gravity</em> (Say it with me: No Save or SR!)</li> </ul></blockquote><p></p>
[QUOTE="Nail, post: 405251, member: 224"] [b]Re: Re: Re: Anyone seen these 7th level spells in action?[/b] Uhmmm.....sure.......but Sorcerers are not built to handle occasional emergencies. They need spells that they can use alot of, [u]all the time[/u]. Haste, for example. Domination, for another. Limited Wish is [b]way[/b] too expensive for multiple uses per day (or week, for that matter). Why waste the slot on something yer only going to use once in a while? [/i] There are much better choices, even with 7th level spells. [List][*][i]Banishment[/i] (If yer DM uses lots of extra planar creatures ...a real problem at higher CRs.) [*][i]Spell Turning[/i] (solid defensive spell...but again, some campaigns might see less use of this...) [*][i]Power Word, Stun[/i] (Let the Fighter wear 'em down, then....take 'em out.) [*][i]Insanity[/i] (always a good idea) [*][i]Bigby's Grasping Hand[/i] (very versatile ...don't underestimate its uses in combat and out.) [*][i]Forcecage[/i] [*][i]Finger of Death[/i] [*][i]Ethereal Jaunt[/i] (For all of your scouting and trap by-passing needs.) [*][i]Reverse Gravity[/i] (Say it with me: No Save or SR!) [/list] [/QUOTE]
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Anyone seen these 7th level spells in action?
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