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<blockquote data-quote="Rechan" data-source="post: 5652501" data-attributes="member: 54846"><p>My intention is to send this over email when I finally manage to organize people. I mean, it'd be preferable that way (so I can read them ahead of time, and shape my pitches based on their feedback). </p><p></p><p>You have some decent suggestions. </p><p>Hey that's a good idea. Establishing the social contract. </p><p></p><p>I figure I would do that during the group character creation session. The "Your character has to be willing to work with other PCs, and we're all here to play so don't be a jerk" stuff.</p><p></p><p>Here's sort of what I'm thinking of:</p><p>[sblock]Please rank the following, where 1 is the most important, and descending from there.</p><p></p><p><strong>1 In a Campaign, and adventures, what would you prefer to focus on</strong>:</p><p></p><p>Being a Hero, making the world Better</p><p>Exploration, uncovering or developing new things.</p><p>Nation Building (creating or running an organization or place)</p><p>Intrigue (Dealing with different Factions, favors, and Plots)</p><p>Personal Stories/background</p><p>Simply Kicking Monster Arse with no greater goals</p><p></p><p><strong>2. Which is generally more fun or important to you?</strong></p><p></p><p>Combat</p><p>Social RP</p><p>Magical Items and Power Ups</p><p>Economics (managing loot, going shopping)</p><p>PC to PC interaction</p><p></p><p><strong>3a. Which sounds like a better Campaign</strong></p><p></p><p>HEROIC heroes restoring a Post-Apocalyptic world</p><p>The Specialists (All PCs are members of the smae Thieves Guild/Detective Agency/Mercenary Company/Special military unit in War Time)</p><p>Published Adventure Paths/misc Adventures</p><p>Typical wandering adventuring band</p><p></p><p><strong>3b. Suggest any The Specialist themes, adventure paths, or other campaign that you'd really enjoy doing</strong></p><p></p><p><strong>4. Any Setting preferences?</strong>[/sblock]</p></blockquote><p></p>
[QUOTE="Rechan, post: 5652501, member: 54846"] My intention is to send this over email when I finally manage to organize people. I mean, it'd be preferable that way (so I can read them ahead of time, and shape my pitches based on their feedback). You have some decent suggestions. Hey that's a good idea. Establishing the social contract. I figure I would do that during the group character creation session. The "Your character has to be willing to work with other PCs, and we're all here to play so don't be a jerk" stuff. Here's sort of what I'm thinking of: [sblock]Please rank the following, where 1 is the most important, and descending from there. [B]1 In a Campaign, and adventures, what would you prefer to focus on[/B]: Being a Hero, making the world Better Exploration, uncovering or developing new things. Nation Building (creating or running an organization or place) Intrigue (Dealing with different Factions, favors, and Plots) Personal Stories/background Simply Kicking Monster Arse with no greater goals [B]2. Which is generally more fun or important to you?[/B] Combat Social RP Magical Items and Power Ups Economics (managing loot, going shopping) PC to PC interaction [B]3a. Which sounds like a better Campaign[/B] HEROIC heroes restoring a Post-Apocalyptic world The Specialists (All PCs are members of the smae Thieves Guild/Detective Agency/Mercenary Company/Special military unit in War Time) Published Adventure Paths/misc Adventures Typical wandering adventuring band [B]3b. Suggest any The Specialist themes, adventure paths, or other campaign that you'd really enjoy doing[/B] [B]4. Any Setting preferences?[/B][/sblock] [/QUOTE]
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