Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Anyone Using Adventures in Middle Earth Journey/Rest Rules in Regular 5e Game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ilbranteloth" data-source="post: 7199671" data-attributes="member: 6778044"><p>The last Middle-Earth campaigns I ran was using ICE's Middle Earth Role Playing (MERP), which did a great job of evoking the feel. In reading the 5e version, I get the sense that it will do an even better job of that. The classes, backgrounds, and new rules all fit together and tie closely to the setting, something D&D in general doesn't do well. But that's partially because D&D has to be the base for many settings.</p><p></p><p>Having said that, it's still up to the DM to make Middle Earth come alive. Everybody's interpretation of what <em>is</em> Middle Earth will vary, but I think the system will support most approaches well. One of the things I think it will also do well, is focus on the character and their development. While I approach these sorts of problems a bit differently, their approach of one major journey/adventure cycle per year, along with their Fellowship Phase to tie their growth to downtime and the setting, further helps immerse players in the setting and alter the focus away from the magic, treasure, and the usual D&D feel and approach. All good things in my opinion.</p><p></p><p>While I might modify some of the rules, I'm seriously considering running the first adventure that comes out shortly, and it has been probably 20 years since I've run an alternate game system or setting, so that's saying quite a bit about how impressed I am with it. For the most part I'll run it as is, to see if the different approach might surprise me and work better for my other campaigns than I think. Regardless, there is still a lot I'll be taking from their approach to improve my regular D&D game.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7199671, member: 6778044"] The last Middle-Earth campaigns I ran was using ICE's Middle Earth Role Playing (MERP), which did a great job of evoking the feel. In reading the 5e version, I get the sense that it will do an even better job of that. The classes, backgrounds, and new rules all fit together and tie closely to the setting, something D&D in general doesn't do well. But that's partially because D&D has to be the base for many settings. Having said that, it's still up to the DM to make Middle Earth come alive. Everybody's interpretation of what [I]is[/I] Middle Earth will vary, but I think the system will support most approaches well. One of the things I think it will also do well, is focus on the character and their development. While I approach these sorts of problems a bit differently, their approach of one major journey/adventure cycle per year, along with their Fellowship Phase to tie their growth to downtime and the setting, further helps immerse players in the setting and alter the focus away from the magic, treasure, and the usual D&D feel and approach. All good things in my opinion. While I might modify some of the rules, I'm seriously considering running the first adventure that comes out shortly, and it has been probably 20 years since I've run an alternate game system or setting, so that's saying quite a bit about how impressed I am with it. For the most part I'll run it as is, to see if the different approach might surprise me and work better for my other campaigns than I think. Regardless, there is still a lot I'll be taking from their approach to improve my regular D&D game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Anyone Using Adventures in Middle Earth Journey/Rest Rules in Regular 5e Game?
Top