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Anyone Using the Optional Initiative from the DMG?
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<blockquote data-quote="Rune" data-source="post: 6488061" data-attributes="member: 67"><p>This can easily happen with cyclical initiative anyway (and is even more pronounced with sided initiative), depending on the dice, especially at low levels. It's actually less swingy with popcorn initiative, because you know, typically, all but one of the PCs will go first, then all of the monsters, then the last PC. Every round. Unless one of the monsters wins initiative and the roles are reversed (which can be equally dangerous to low-level PCs). </p><p></p><p>Either you plan for that when prepping an encounter (with extra or tougher foes), or don't and let the players enjoy a first round victory once in a while. </p><p></p><p>I do think popcorn initiative might not work as well with a combat-as-sport preference, but my players are combat-as-war, so they're doing everything they can to unbalance things before the first die is rolled, anyway.</p></blockquote><p></p>
[QUOTE="Rune, post: 6488061, member: 67"] This can easily happen with cyclical initiative anyway (and is even more pronounced with sided initiative), depending on the dice, especially at low levels. It's actually less swingy with popcorn initiative, because you know, typically, all but one of the PCs will go first, then all of the monsters, then the last PC. Every round. Unless one of the monsters wins initiative and the roles are reversed (which can be equally dangerous to low-level PCs). Either you plan for that when prepping an encounter (with extra or tougher foes), or don't and let the players enjoy a first round victory once in a while. I do think popcorn initiative might not work as well with a combat-as-sport preference, but my players are combat-as-war, so they're doing everything they can to unbalance things before the first die is rolled, anyway. [/QUOTE]
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Community
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Anyone Using the Optional Initiative from the DMG?
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