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General Tabletop Discussion
*TTRPGs General
Anyone using WoT-style Def. Bonuses in D&D?
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<blockquote data-quote="Skywalker" data-source="post: 338336" data-attributes="member: 1538"><p>I don't think its difficult to get mechanics to do this, so I do find WoT and original SW armour incompatibility a good attempt but not at all satisfactory. WoT again makes more good attempts to solve the issue (and they work OK) but again they are piecemeal and unsatisfactory.</p><p></p><p>The issue is only made difficult in d20 due to its particular mechanics for armour and hit points. I personally think that SW revised is the best d20 version I have seen so far which retains D&Ds simplicity yet solves this issue. Each person has an ability to defend themselves based on their combat experience. Armour provides an definite and often invaulable advantage to reduce damage but it isn't vital for defence in that not wearing it doesn't subtantially destroy the person's defensive capability.</p></blockquote><p></p>
[QUOTE="Skywalker, post: 338336, member: 1538"] I don't think its difficult to get mechanics to do this, so I do find WoT and original SW armour incompatibility a good attempt but not at all satisfactory. WoT again makes more good attempts to solve the issue (and they work OK) but again they are piecemeal and unsatisfactory. The issue is only made difficult in d20 due to its particular mechanics for armour and hit points. I personally think that SW revised is the best d20 version I have seen so far which retains D&Ds simplicity yet solves this issue. Each person has an ability to defend themselves based on their combat experience. Armour provides an definite and often invaulable advantage to reduce damage but it isn't vital for defence in that not wearing it doesn't subtantially destroy the person's defensive capability. [/QUOTE]
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Community
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Anyone using WoT-style Def. Bonuses in D&D?
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