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*Pathfinder & Starfinder
Anyone want to help adjudicate a Wish spell?
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<blockquote data-quote="Infiniti2000" data-source="post: 2433202" data-attributes="member: 31734"><p>That's where our opinions on the matter differ. You know you're abusing the wish spell and you 'promise' not to do it too much. Why would I as a DM give a player any credit when said player is not only asking me to break the rules, but expects me to break the rules? I would not screw the player over, but I would not grant the whole wish, using the partial fulfillment clause, not the screw-the-player-with-an-inane-quirk clause.</p><p> Because you're trying to do it this time? Why wouldn't he think you'll continue your behavior, especially after he allows it? Really, I don't understand your denial in this case. For instance, if he caught you cheating on dice rolls like you are trying to cheat on the wish spell, shouldn't he closely monitor your dice rolls from then on? Or, should he believe that you won't cheat any more?</p><p> </p><p>In any case, there's a lot of room for maneuvering on the part of the DM here. I don't really mean to sound like a jackass and rip your group apart. I don't like the idea of a marut or anything like that because it only reinforces the bad behavior. That sort of a penalty is only further adventuring and not a penalty at all. I can imagine the response of the players being, "Hey, we can keep doing that and get the XP to come to us!" Being the level you are at, you can't expect us to believe you are trying this wish for any reason other than cheating. You could easily get your compatriots raised, rezzed, or even true rezzed. I think you're looking at this wish as a free save game and nothing more.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2433202, member: 31734"] That's where our opinions on the matter differ. You know you're abusing the wish spell and you 'promise' not to do it too much. Why would I as a DM give a player any credit when said player is not only asking me to break the rules, but expects me to break the rules? I would not screw the player over, but I would not grant the whole wish, using the partial fulfillment clause, not the screw-the-player-with-an-inane-quirk clause. Because you're trying to do it this time? Why wouldn't he think you'll continue your behavior, especially after he allows it? Really, I don't understand your denial in this case. For instance, if he caught you cheating on dice rolls like you are trying to cheat on the wish spell, shouldn't he closely monitor your dice rolls from then on? Or, should he believe that you won't cheat any more? In any case, there's a lot of room for maneuvering on the part of the DM here. I don't really mean to sound like a jackass and rip your group apart. I don't like the idea of a marut or anything like that because it only reinforces the bad behavior. That sort of a penalty is only further adventuring and not a penalty at all. I can imagine the response of the players being, "Hey, we can keep doing that and get the XP to come to us!" Being the level you are at, you can't expect us to believe you are trying this wish for any reason other than cheating. You could easily get your compatriots raised, rezzed, or even true rezzed. I think you're looking at this wish as a free save game and nothing more. [/QUOTE]
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Anyone want to help adjudicate a Wish spell?
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