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Anyone with some RL experience of the military out there?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 1787972" data-attributes="member: 1165"><p>Any of you grunts want to stat soldiers based on your basic training? I guess I'm reluctant to "beef" up soldiers with a lot of multiclassing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But giving sergeants Soldier levels makes as much sense as giving them Charismatic levels. Hmm...</p><p></p><p>Tough Soldier (Strong Ordinary 1/Tough Ordinary 1): CR 1; Medium Humanoid (human); HD 1d8+1d10+4, hp 14, Mas 14, Init +2, Spd 25 ft., Def 20 (+2 Dex, +2 class, +6 tactical vest); BAB +1, Grap +3, Atk assault rifle +3 ranged (2d8); S/R 5 ft./5 ft.; AL military unit or varies; SV Fort +4, Ref +2, Will +1; AP 0, Rep +0; Str 14, Dex 14, Con 14, Int 10, Wis 13, Cha 8.</p><p> Occupation: Military (class skills: Climb, Knowledge (tactics); bonus feat: Personal Firearms Proficiency)</p><p> Skills: Climb +1*, Drive +3, Hide +0*, Intimidate +1, Jump -2*, Listen +1, Knowledge (tactics) +3, Profession +3, Spot +2, Swim -7*.</p><p> Feats: Armor Proficiency (light, medium), Personal Firearms Proficiency.</p><p> Possessions: as 1st world soldier.</p><p></p><p>I think this is a more accurate representation of a "green" soldier. Now to do higher level and heroic versions. Also works great with some kinds of mutations, IMO <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Plus combat veteran (NCO), charismatic sergeant (NCO) and so forth.</p><p></p><p></p><p></p><p>Sorry, but making every soldier take specific AdCs and PrCs doesn't thrill me. A lot of the time I'm just looking for mooks rather than "real characters" (tm). Real characters are the heroes and main villains.</p><p></p><p>I don't use Spycraft but I did take a few things from the book, like chase rules and about 10 pieces of equipment. Some Spycraft fans wrote a huge list of NPCs here: <a href="http://www.alderac.com/forum/viewtopic.php?t=804&postdays=0&postorder=asc&start=0" target="_blank">http://www.alderac.com/forum/viewtopic.php?t=804&postdays=0&postorder=asc&start=0</a></p><p></p><p>They're nice, but the profusion of classes make me glad I play D20 Modern instead.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 1787972, member: 1165"] Any of you grunts want to stat soldiers based on your basic training? I guess I'm reluctant to "beef" up soldiers with a lot of multiclassing :) But giving sergeants Soldier levels makes as much sense as giving them Charismatic levels. Hmm... Tough Soldier (Strong Ordinary 1/Tough Ordinary 1): CR 1; Medium Humanoid (human); HD 1d8+1d10+4, hp 14, Mas 14, Init +2, Spd 25 ft., Def 20 (+2 Dex, +2 class, +6 tactical vest); BAB +1, Grap +3, Atk assault rifle +3 ranged (2d8); S/R 5 ft./5 ft.; AL military unit or varies; SV Fort +4, Ref +2, Will +1; AP 0, Rep +0; Str 14, Dex 14, Con 14, Int 10, Wis 13, Cha 8. Occupation: Military (class skills: Climb, Knowledge (tactics); bonus feat: Personal Firearms Proficiency) Skills: Climb +1*, Drive +3, Hide +0*, Intimidate +1, Jump -2*, Listen +1, Knowledge (tactics) +3, Profession +3, Spot +2, Swim -7*. Feats: Armor Proficiency (light, medium), Personal Firearms Proficiency. Possessions: as 1st world soldier. I think this is a more accurate representation of a "green" soldier. Now to do higher level and heroic versions. Also works great with some kinds of mutations, IMO :D Plus combat veteran (NCO), charismatic sergeant (NCO) and so forth. Sorry, but making every soldier take specific AdCs and PrCs doesn't thrill me. A lot of the time I'm just looking for mooks rather than "real characters" (tm). Real characters are the heroes and main villains. I don't use Spycraft but I did take a few things from the book, like chase rules and about 10 pieces of equipment. Some Spycraft fans wrote a huge list of NPCs here: [url]http://www.alderac.com/forum/viewtopic.php?t=804&postdays=0&postorder=asc&start=0[/url] They're nice, but the profusion of classes make me glad I play D20 Modern instead. [/QUOTE]
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