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<blockquote data-quote="Voidrazor" data-source="post: 3050320" data-attributes="member: 41605"><p><strong>Oobobooboo</strong></p><p><strong>Neuter Sentient Acid Ooze</strong> [Custom ECL 8 Template]</p><p><em>Small Ooze</em></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 3' 6''</p><p><strong>Weight:</strong> 42lbs</p><p><strong>Hair:</strong> (none)</p><p><strong>Eyes:</strong> (none)</p><p><strong>Age:</strong> 2 (conscious for 6 weeks, base ooze was 5 months old, base elf was 185 years)</p><p></p><p><strong>Str:</strong> 22 (+6) [10 points, +2 racial, +2 Enhancement +2 Levels]</p><p><strong>Dex:</strong> 20 (+5) [10 points, +4 racial]</p><p><strong>Con:</strong> 20 (+5) [10 points, +4 racial]</p><p><strong>Int:</strong> 6 (-2) [2 points, -4 racial]</p><p><strong>Wis:</strong> 6 (-2) [0 points, -2 racial]</p><p><strong>Cha:</strong> 6 (-2) [0 points, -2 racial]</p><p></p><p><strong>Class and Racial Abilities:</strong> </p><p>Acid (Ex) acid secreted by an sentient acid ooze does not effect metal or stone</p><p>Improved Grab (Ex) To use this ability, an ooze man must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold but cannot constrict or pin</p><p>Vexing Grapple (Ex) Ignores relative size differences when making grapple checks but cannot pin. In addition, when maintaining a grapple an ooze man can attack with a single one-handed weapon in addition to dealing acid damage</p><p>Attacks that hit a grappling sentient acid ooze deal half their damage to the ooze and half to their grappled opponent</p><p>Liquid Body (Ex) Sentient acid oozes can fit through any opening a viscous liquid could pour through </p><p>Blindsight(ex) 60'</p><p>Blind, immune to gaze attacks</p><p>Immunity to illusions, decapitation, poison, sleep effects, paralysis, polymorph, and stunning </p><p>Considered and ooze rather than a humanoid for the purposes of charm person, hold person etc.</p><p>+2 save versus other mind-effecting spells and effects</p><p>75% chance of normal damage when hit with a critical</p><p>Not subject to flanking</p><p>Sentient acid oozes eat and breathe, but do not sleep </p><p>Sentient acid oozes may use the body, neck, wrist and 2 ring slots but cannot effectively use items that use the feet, chest, face, head or hand slots</p><p><strong>Note</strong> - Due to close proximity all of its life Oobobooboo is proficient with its chain blade and chaos (Tylonian) armor, but it would have difficulties adapting to a different chain blade (much less a regular bastard sword) or regular heavy armor</p><p></p><p><strong>Hit Dice:</strong> 6d10+30</p><p><strong>HP:</strong> 75</p><p><strong>AC:</strong> 26 (+10 armor, +5 Dex +1 Size) [+1 AC per size catagory difference]</p><p><strong>ACP:</strong> -3</p><p><strong>Init:</strong> +5 (+5 Dex)</p><p><strong>Speed:</strong> 20ft [30ft without armor]</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +10 [+2 base, +5 Con +3 Resistance]</p><p>Reflex +10 [+2 base, +5 Dex +3 Resistance]</p><p>Will +3 [+2 base, -2 Wis +3 Resistance]</p><p></p><p><strong>BAB:</strong> +4 </p><p><strong>Melee Atk:</strong> +11 (1d4+5+4d8 acid) or (3d6+5) [+1 to hit per size catagory difference]</p><p><strong>Ranged Atk:</strong> none</p><p><strong>Grapple</strong> +15 (d2+d4+5+4d8 acid)</p><p></p><p><strong>Skills:</strong></p><p>Climb +4 [1 ranks +6 Str -3 Armor]</p><p>Stealth +20 [8 ranks +5 Dex -3 Armor +10 Competence]</p><p>Swim +5 [2 ranks +6 Str -3 Armor]</p><p></p><p><strong>Feats:</strong></p><p>Flaw: No Time for Book Learning (Dragon #324 <a href="http://realmshelps.dandello.net/cgi-bin/feats.pl?No_Time_For_Book_Learning,all" target="_blank">http://realmshelps.dandello.net/cgi-bin/feats.pl?No_Time_For_Book_Learning,all</a>)</p><p>Flaw: Short Attention Span (Dragon #328 <a href="http://realmshelps.dandello.net/cgi-bin/feats.pl?Short_Attention_Span,all" target="_blank">http://realmshelps.dandello.net/cgi-bin/feats.pl?Short_Attention_Span,all</a>)</p><p>Compensate for Size (Arcana Evolved 132)</p><p>Speed Burst (Arcana Evolved 145)</p><p>Extended Reach (SavSp 34)</p><p>Monstrous Grapple (custom - improved grapple with prereq of improved grab)</p><p>Unengaged Grapple (custom – both you and your opponent receive their Dex bonus during a grapple you initiate)</p><p></p><p><strong>Languages:</strong> Common (broken)</p><p></p><p></p><p></p><p><strong>Equipment:</strong></p><p><strong>Gagme, <em>Chain Blade</em></strong> [Chaositech p22] 5,200gp. The basket hilt, rendered as mutated mollusk, on this black and leaden weapon has twisted over the years to the point that humanoid hands cannot fit within. The Guild of Shrieking Stars might have retained the malignant chaositech device regardless, had it not been for a Master of the Temple claiming that it had activated of its own accord to explain the gruesome death of an initiate. The weapon sounds like a gas-powered chainsaw when engaged.</p><p><strong>Gnomish Chaos Armor <em>+1, Heavy Tylonian Armor with +1 'to hit only' Spikes</em></strong> [Arcana Evolved p74] 13,050gp. This appears to be maximillian full plate in a deeply stylized wickedly spiked gothic motif. The finish of the armor resembles a liquid mirror. It was discarded by the Guild of Shrieking Stars becauce some of the spikes are ingrowing and regrow if trimmed.</p><p><strong>Little Doll Bracelet, <em>Armband of Reduction</em></strong> [Arm&Equip p129] 2,000gp. The finish one this fine sized bracelet looks like plastic. The bracelet wasn't intended to be thrown out, although its own magic did make it smaller than intended. Its previous owner, Initiate Tekkaken lost it in a labcoat pocket that was later thrown out after being splashed with radioactive demon ichor.</p><p><strong>Puissant Band</strong> +2 [equivalent to Gauntlets of Ogre Power, uncustomary slot] 6,000gp. This plain titanium band was flushed violently through the disposal gate along with its owner, a hapless bodyguard, moments after the guard was infected with a zombie virus an adept was experimenting with.</p><p>Special Gift: <strong>Ooze Elemental Amulet</strong> +10 hide. 1 hr/day of 50% miss chance divided in any increment.</p><p><strong>Money</strong></p><p>70pp</p><p></p><p>~~~~~</p><p></p><p><strong>Description:</strong> Oobobooboo is a small bright pink ooze that typically takes a roughly humanoid form, a fat teardrop with arm and leg pseudopods. A number of metallic objects can dimly be seen floating within its mass, most notable is a gnome-sized suit of jagged-looking armor, sans boots, vambraces, and gauntletes. Occasionally Oobobooboo withdraws most of its body within the suit, like a hermit crab, leaving only blob-like hands feet and face to betray its nature. The armor, when revealed, is unearthly, intricately designed but everchanging and adorned with razor sharp spikes all with a liquid mirror finish.</p><p></p><p>The ooze-man's scent is sharply acrid. And while it can produce a sound recognizable as spoken language, its 'voice' is reminiscent of a continuous burp. Its gestures are lithe, almost hypnotic, but alien.</p><p></p><p><strong>Personality:</strong> Having only recently having achieved sentience, everything is new to Oobobooboo. It takes childlike pleasure in any number of commonplace things, dashing about in innocent enthusiasm. In the short time since it arrived in the Kingdom of Knowledge it has gotten a reputation as a troublemaker. And while not malicious, those that try to reign in its</p><p>boisterous behavior find that it doesn't quite seem to grasp the concept of rules in general.</p><p></p><p><strong>Background:</strong> Beneath the smog-choked skies of Technochitlan, a sprawling urban realm on a prime material plane 'next door' to that of Endless Falls, Oobobooboo was formed in a horrifying experiment. Xenovus, 4th circle adept of the Guild of Shrieking Stars was seeking to fuse a humanoid test subject with a living spell. The result, however, was disappointing. The spell, in this case a Mestyl’s Acid Breath, appeared to simply dissolve the fire elf it was supposed to merge with. Afterward the ooze collapsed backing into a pool and quivered. Disgusted Xenovus pulled the lever to have the creature dumped through the disposal gate, a mystical designed to get rid of dangerous experiments extra-dimensionally. Building the gate had required a tremendous amount of the guild’s resources, but had already paid for itself in terms of equipment and personnel not destroyed by improper disposal of potential dangers.</p><p></p><p>The quivering ooze landed in a grotto deep beneath the Kingdom of Knowledge, amidst the detritus of previous guild failures. One such, was a chaositech chainsword with a hilt that couldn’t be made to fit human hands. For years the ooze bathed in the mutative glow of the malevolent weapon mindlessly eating slime and fungus. In time the energies given off by the weapon awoke a latent sentience in the creature.</p><p></p><p>As the awakened ooze slowly gathered its faculties, the gate once again opened and an amalgamation of mouths claws and scales fell through. Immediately the thing attacked. The ooze sought shelter amidst the pile of equipment, occasionally lashing out with pseudopods. But the maddened newcomer seemed immune to the ooze’s acidic flesh. Just before it was about to be dug out of the relative safety of the junk pile, it latch onto the chainsword that had ushered in its awakening, and in a stroke of luck, activated the relic at the same time. A few slashes with the dangerous weapon drove the many-mouthed beast off. Not wanting a repeat of the episode, the ooze slithered off in search of a new home, dragging with it both the strange weapon and a makeshift ‘shell’, a suit of gnomish armor.</p><p></p><p>A strange and wonderful world awaited the ooze on the surface. Beings of all description rushed to and fro, most making complex vibrations that it could feel all along the surface of its body. Curious, it tried to imitate those it saw, following them while shaping itself into a crude copy of their forms. Many tried to avoid the inquisitive stranger, and more simply outpaced it. But a few stopped to make vibrations at it, which it tried to replicate by capturing air bubbles and pushing them back out to its surface. Apparently, early attempts sounded like “oobobooboo”. And the name stuck.</p><p></p><p>Oobobooboo soon became a figure of some amusement throughout the city, saying “Boo” from outhouse pits just as people when squatting down or driving shopkeepers to distraction by sliming their wares and then repeating everything they said. Within several weeks Oobobooboo became something of a jester to Taala’s court. While some, including Taala found his antics comical, others were merely annoyed. In particular, Taala’s earth elemental wife Gurunda vibrated violently whenever the sentient ooze came near, a behavior which only encouraged it to seek her out for play. Yet, when the omnimental king announced that the island ship was to be given to mortals and everyone started vibrating like crazy, Oobobooboo chose to stay with those Taala had gifted with the unique vessel, for among them were some of the first to befriend the strange talking ooze.</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 3050320, member: 41605"] [b]Oobobooboo Neuter Sentient Acid Ooze[/b] [Custom ECL 8 Template] [i]Small Ooze[/i] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 3' 6'' [b]Weight:[/b] 42lbs [b]Hair:[/b] (none) [b]Eyes:[/b] (none) [b]Age:[/b] 2 (conscious for 6 weeks, base ooze was 5 months old, base elf was 185 years) [b]Str:[/b] 22 (+6) [10 points, +2 racial, +2 Enhancement +2 Levels] [b]Dex:[/b] 20 (+5) [10 points, +4 racial] [b]Con:[/b] 20 (+5) [10 points, +4 racial] [b]Int:[/b] 6 (-2) [2 points, -4 racial] [b]Wis:[/b] 6 (-2) [0 points, -2 racial] [b]Cha:[/b] 6 (-2) [0 points, -2 racial] [b]Class and Racial Abilities:[/b] Acid (Ex) acid secreted by an sentient acid ooze does not effect metal or stone Improved Grab (Ex) To use this ability, an ooze man must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold but cannot constrict or pin Vexing Grapple (Ex) Ignores relative size differences when making grapple checks but cannot pin. In addition, when maintaining a grapple an ooze man can attack with a single one-handed weapon in addition to dealing acid damage Attacks that hit a grappling sentient acid ooze deal half their damage to the ooze and half to their grappled opponent Liquid Body (Ex) Sentient acid oozes can fit through any opening a viscous liquid could pour through Blindsight(ex) 60' Blind, immune to gaze attacks Immunity to illusions, decapitation, poison, sleep effects, paralysis, polymorph, and stunning Considered and ooze rather than a humanoid for the purposes of charm person, hold person etc. +2 save versus other mind-effecting spells and effects 75% chance of normal damage when hit with a critical Not subject to flanking Sentient acid oozes eat and breathe, but do not sleep Sentient acid oozes may use the body, neck, wrist and 2 ring slots but cannot effectively use items that use the feet, chest, face, head or hand slots [b]Note[/b] - Due to close proximity all of its life Oobobooboo is proficient with its chain blade and chaos (Tylonian) armor, but it would have difficulties adapting to a different chain blade (much less a regular bastard sword) or regular heavy armor [b]Hit Dice:[/b] 6d10+30 [b]HP:[/b] 75 [b]AC:[/b] 26 (+10 armor, +5 Dex +1 Size) [+1 AC per size catagory difference] [b]ACP:[/b] -3 [b]Init:[/b] +5 (+5 Dex) [b]Speed:[/b] 20ft [30ft without armor] [b]Saves:[/b] Fortitude +10 [+2 base, +5 Con +3 Resistance] Reflex +10 [+2 base, +5 Dex +3 Resistance] Will +3 [+2 base, -2 Wis +3 Resistance] [b]BAB:[/b] +4 [b]Melee Atk:[/b] +11 (1d4+5+4d8 acid) or (3d6+5) [+1 to hit per size catagory difference] [b]Ranged Atk:[/b] none [b]Grapple[/b] +15 (d2+d4+5+4d8 acid) [b]Skills:[/b] Climb +4 [1 ranks +6 Str -3 Armor] Stealth +20 [8 ranks +5 Dex -3 Armor +10 Competence] Swim +5 [2 ranks +6 Str -3 Armor] [b]Feats:[/b] Flaw: No Time for Book Learning (Dragon #324 [url]http://realmshelps.dandello.net/cgi-bin/feats.pl?No_Time_For_Book_Learning,all[/url]) Flaw: Short Attention Span (Dragon #328 [url]http://realmshelps.dandello.net/cgi-bin/feats.pl?Short_Attention_Span,all[/url]) Compensate for Size (Arcana Evolved 132) Speed Burst (Arcana Evolved 145) Extended Reach (SavSp 34) Monstrous Grapple (custom - improved grapple with prereq of improved grab) Unengaged Grapple (custom – both you and your opponent receive their Dex bonus during a grapple you initiate) [b]Languages:[/b] Common (broken) [b]Equipment:[/b] [b]Gagme, [i]Chain Blade[/i][/b] [Chaositech p22] 5,200gp. The basket hilt, rendered as mutated mollusk, on this black and leaden weapon has twisted over the years to the point that humanoid hands cannot fit within. The Guild of Shrieking Stars might have retained the malignant chaositech device regardless, had it not been for a Master of the Temple claiming that it had activated of its own accord to explain the gruesome death of an initiate. The weapon sounds like a gas-powered chainsaw when engaged. [b]Gnomish Chaos Armor [i]+1, Heavy Tylonian Armor with +1 'to hit only' Spikes[/i][/b][i][/i] [Arcana Evolved p74] 13,050gp. This appears to be maximillian full plate in a deeply stylized wickedly spiked gothic motif. The finish of the armor resembles a liquid mirror. It was discarded by the Guild of Shrieking Stars becauce some of the spikes are ingrowing and regrow if trimmed. [b]Little Doll Bracelet, [i]Armband of Reduction[/i][/b] [Arm&Equip p129] 2,000gp. The finish one this fine sized bracelet looks like plastic. The bracelet wasn't intended to be thrown out, although its own magic did make it smaller than intended. Its previous owner, Initiate Tekkaken lost it in a labcoat pocket that was later thrown out after being splashed with radioactive demon ichor. [b]Puissant Band[/b] +2 [equivalent to Gauntlets of Ogre Power, uncustomary slot] 6,000gp. This plain titanium band was flushed violently through the disposal gate along with its owner, a hapless bodyguard, moments after the guard was infected with a zombie virus an adept was experimenting with. Special Gift: [b]Ooze Elemental Amulet[/b] +10 hide. 1 hr/day of 50% miss chance divided in any increment. [b]Money[/b] 70pp ~~~~~ [b]Description:[/b] Oobobooboo is a small bright pink ooze that typically takes a roughly humanoid form, a fat teardrop with arm and leg pseudopods. A number of metallic objects can dimly be seen floating within its mass, most notable is a gnome-sized suit of jagged-looking armor, sans boots, vambraces, and gauntletes. Occasionally Oobobooboo withdraws most of its body within the suit, like a hermit crab, leaving only blob-like hands feet and face to betray its nature. The armor, when revealed, is unearthly, intricately designed but everchanging and adorned with razor sharp spikes all with a liquid mirror finish. The ooze-man's scent is sharply acrid. And while it can produce a sound recognizable as spoken language, its 'voice' is reminiscent of a continuous burp. Its gestures are lithe, almost hypnotic, but alien. [b]Personality:[/b] Having only recently having achieved sentience, everything is new to Oobobooboo. It takes childlike pleasure in any number of commonplace things, dashing about in innocent enthusiasm. In the short time since it arrived in the Kingdom of Knowledge it has gotten a reputation as a troublemaker. And while not malicious, those that try to reign in its boisterous behavior find that it doesn't quite seem to grasp the concept of rules in general. [b]Background:[/b] Beneath the smog-choked skies of Technochitlan, a sprawling urban realm on a prime material plane 'next door' to that of Endless Falls, Oobobooboo was formed in a horrifying experiment. Xenovus, 4th circle adept of the Guild of Shrieking Stars was seeking to fuse a humanoid test subject with a living spell. The result, however, was disappointing. The spell, in this case a Mestyl’s Acid Breath, appeared to simply dissolve the fire elf it was supposed to merge with. Afterward the ooze collapsed backing into a pool and quivered. Disgusted Xenovus pulled the lever to have the creature dumped through the disposal gate, a mystical designed to get rid of dangerous experiments extra-dimensionally. Building the gate had required a tremendous amount of the guild’s resources, but had already paid for itself in terms of equipment and personnel not destroyed by improper disposal of potential dangers. The quivering ooze landed in a grotto deep beneath the Kingdom of Knowledge, amidst the detritus of previous guild failures. One such, was a chaositech chainsword with a hilt that couldn’t be made to fit human hands. For years the ooze bathed in the mutative glow of the malevolent weapon mindlessly eating slime and fungus. In time the energies given off by the weapon awoke a latent sentience in the creature. As the awakened ooze slowly gathered its faculties, the gate once again opened and an amalgamation of mouths claws and scales fell through. Immediately the thing attacked. The ooze sought shelter amidst the pile of equipment, occasionally lashing out with pseudopods. But the maddened newcomer seemed immune to the ooze’s acidic flesh. Just before it was about to be dug out of the relative safety of the junk pile, it latch onto the chainsword that had ushered in its awakening, and in a stroke of luck, activated the relic at the same time. A few slashes with the dangerous weapon drove the many-mouthed beast off. Not wanting a repeat of the episode, the ooze slithered off in search of a new home, dragging with it both the strange weapon and a makeshift ‘shell’, a suit of gnomish armor. A strange and wonderful world awaited the ooze on the surface. Beings of all description rushed to and fro, most making complex vibrations that it could feel all along the surface of its body. Curious, it tried to imitate those it saw, following them while shaping itself into a crude copy of their forms. Many tried to avoid the inquisitive stranger, and more simply outpaced it. But a few stopped to make vibrations at it, which it tried to replicate by capturing air bubbles and pushing them back out to its surface. Apparently, early attempts sounded like “oobobooboo”. And the name stuck. Oobobooboo soon became a figure of some amusement throughout the city, saying “Boo” from outhouse pits just as people when squatting down or driving shopkeepers to distraction by sliming their wares and then repeating everything they said. Within several weeks Oobobooboo became something of a jester to Taala’s court. While some, including Taala found his antics comical, others were merely annoyed. In particular, Taala’s earth elemental wife Gurunda vibrated violently whenever the sentient ooze came near, a behavior which only encouraged it to seek her out for play. Yet, when the omnimental king announced that the island ship was to be given to mortals and everyone started vibrating like crazy, Oobobooboo chose to stay with those Taala had gifted with the unique vessel, for among them were some of the first to befriend the strange talking ooze. [/QUOTE]
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