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Anything But Normal, Sailing the Endless Falls... Characters Selected!
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<blockquote data-quote="Kelleris" data-source="post: 3037438" data-attributes="member: 19130"><p>Hmm, I have a couple more questions for you, oh beloved DM (I know, I know, I'm sorry).</p><p></p><p>1) As it stands right now I'm not sure if I can speak Common (or any other humanoid language, for that matter). I'm leaning toward can't at the moment, but I need to get your ruling on whether or not blink dogs can speak. If I can't speak, how do you want to handle it? Should I just RP someone who can't speak, or would you like to have me get a cheap item to handle it (something like 30' telepathy that requires a common language for 1,000 gold or something)?</p><p></p><p>2) Do you want us to do the extra stuff before or after we get picked (assuming we do get picked)? Put another way, do you consider that stuff when you get around to selecting players in a few days? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I'm starting to really look forward to playing with some of the guys that have been posted. How much information do you want on this city - a basic DMG/Dungeon style write-up and two pages of information or so?</p><p></p><p>Thanks for bearing with me, Isida. This character's pretty complex, but I'm just about done rules-wise and I can start improving on the background info I posted upthread somewhere (and cut and paste into my RG entry).</p><p></p><p>Incidentally, I think it would be cool to have Mad Hatter's premonition-having ninja-esque character in the same party as Lupaz. Then we'd have good AND bad omens! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Kelleris, post: 3037438, member: 19130"] Hmm, I have a couple more questions for you, oh beloved DM (I know, I know, I'm sorry). 1) As it stands right now I'm not sure if I can speak Common (or any other humanoid language, for that matter). I'm leaning toward can't at the moment, but I need to get your ruling on whether or not blink dogs can speak. If I can't speak, how do you want to handle it? Should I just RP someone who can't speak, or would you like to have me get a cheap item to handle it (something like 30' telepathy that requires a common language for 1,000 gold or something)? 2) Do you want us to do the extra stuff before or after we get picked (assuming we do get picked)? Put another way, do you consider that stuff when you get around to selecting players in a few days? :D I'm starting to really look forward to playing with some of the guys that have been posted. How much information do you want on this city - a basic DMG/Dungeon style write-up and two pages of information or so? Thanks for bearing with me, Isida. This character's pretty complex, but I'm just about done rules-wise and I can start improving on the background info I posted upthread somewhere (and cut and paste into my RG entry). Incidentally, I think it would be cool to have Mad Hatter's premonition-having ninja-esque character in the same party as Lupaz. Then we'd have good AND bad omens! :lol: [/QUOTE]
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