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Anything But Normal, Sailing the Endless Falls... Characters Selected!
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<blockquote data-quote="Voidrazor" data-source="post: 3045590" data-attributes="member: 41605"><p>Well this probably reads like a wishlist of abilities from a couple of oozes. But, hey its a fighter type with a +4 BAB and 6HD. :\ </p><p></p><p>ECL 8 Sentient Acid Ooze</p><p>Str +2 Dex +4 Con +4 Int -4 Wis -2 Cha -2</p><p>Size: Small</p><p>HD 6d10</p><p>no good save, but a +3 resistance bonus to all</p><p>Skills: (Int +2) class skills are climb, hide, listen, move silently, and swim</p><p>Speed: 30'</p><p>BAB +4</p><p>Attack: Slam d4+4d8 acid or melee weapon</p><p>Full Attack: Slam d4+4d8 acid and melee weapon</p><p></p><p>Acid (Ex) acid secreted by an sentient acid ooze does not effect metal or stone</p><p>Improved Grab (Ex) To use this ability, an ooze man must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold but cannot constrict or pin</p><p>Vexing Grapple (Ex) Ignores relative size differences when making grapple checks but cannot pin. In addition, when maintaining a grapple an ooze man can attack with a single one-handed weapon in addition to dealing acid damage</p><p>Attacks that hit a grappling sentient acid ooze deal half their damage to the ooze and half to their grappled opponent</p><p>Liquid Body (Ex) Sentient acid oozes can fit through any opening a viscous liquid could pour through </p><p>Blindsight(ex) 60'</p><p>Blind, immune to gaze attacks</p><p>Immunity to illusions, decapitation, poison, sleep effects, paralysis, polymorph, and stunning </p><p>Considered and ooze rather than a humanoid for the purposes of charm person, hold person etc.</p><p>+2 save versus other mind-effecting spells and effects</p><p>Moderate Fortification 75% chance of normal damage when hit with a critical or sneak attack</p><p>Not subject to flanking</p><p>Sentient acid oozes eat, but can breathe air or water, and do not sleep </p><p>Sentient acid oozes may use the body, neck, and 2 ring slots but cannot effectively use items that use the feet, chest, face, head or hand slots</p><p>+5 racial bonus to climb and swim</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 3045590, member: 41605"] Well this probably reads like a wishlist of abilities from a couple of oozes. But, hey its a fighter type with a +4 BAB and 6HD. :\ ECL 8 Sentient Acid Ooze Str +2 Dex +4 Con +4 Int -4 Wis -2 Cha -2 Size: Small HD 6d10 no good save, but a +3 resistance bonus to all Skills: (Int +2) class skills are climb, hide, listen, move silently, and swim Speed: 30' BAB +4 Attack: Slam d4+4d8 acid or melee weapon Full Attack: Slam d4+4d8 acid and melee weapon Acid (Ex) acid secreted by an sentient acid ooze does not effect metal or stone Improved Grab (Ex) To use this ability, an ooze man must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold but cannot constrict or pin Vexing Grapple (Ex) Ignores relative size differences when making grapple checks but cannot pin. In addition, when maintaining a grapple an ooze man can attack with a single one-handed weapon in addition to dealing acid damage Attacks that hit a grappling sentient acid ooze deal half their damage to the ooze and half to their grappled opponent Liquid Body (Ex) Sentient acid oozes can fit through any opening a viscous liquid could pour through Blindsight(ex) 60' Blind, immune to gaze attacks Immunity to illusions, decapitation, poison, sleep effects, paralysis, polymorph, and stunning Considered and ooze rather than a humanoid for the purposes of charm person, hold person etc. +2 save versus other mind-effecting spells and effects Moderate Fortification 75% chance of normal damage when hit with a critical or sneak attack Not subject to flanking Sentient acid oozes eat, but can breathe air or water, and do not sleep Sentient acid oozes may use the body, neck, and 2 ring slots but cannot effectively use items that use the feet, chest, face, head or hand slots +5 racial bonus to climb and swim [/QUOTE]
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