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Anything But Normal, Sailing the Endless Falls...
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 4098454" data-attributes="member: 4441"><p>"<span style="color: silver">Your knowledge will be sufficient. And the content of your message will be purged from all hands, eyes, and minds after it is sent. Please, step into my office,</span>" the tattooed man says, gesturing you to an open doorway. Once inside, the doorway seems now to be a plane of opaque smoke, preventing any from looking inside. Also, you hear none of the small sounds of conversation or shuffling papers from the outer room. The room inside is light and airy, with panes of what seems to be frosted glass letting in daylight from the west. Gauzy curtains in pale blue and cream flutter on the walls in an unseen breeze. Cushions of pale hues are in a circle on the floor, and the man takes his seat upon them and spreads his hands.</p><p></p><p>"<span style="color: silver">Speak your message to Tk'sssar'assa, and it will reach his ears on the winds,</span>" he intones, his voice echoing oddly.</p><p></p><p>~~~~~~~~~~~</p><p> The mage's eyebrows shoot up into his hairline and look as if they make take up permanent residence there, so great is his surprise. He blinks at you as if you suddenly turned purple and is stunned into silence for a long moment.</p><p></p><p>"<span style="color: silver">Well!</span>" he says, sounding impressed. "<span style="color: silver">It seems this little water mouse has gained the teeth of a sea lion!</span>" There's another brief pause, and he turns to the side and snaps his fingers. In an instant, a small dragonet appears, its scales crystaline, and its size no larger than a housecat.</p><p></p><p>"<span style="color: silver">Ivy, I have a message for you. The <em>very important</em> package I have ready is to go to the docks by tomorrow morning. Take it to the Pungent Shrew and deliver it to the care of Captain Grass. Tell the captain he must sail north, taking the long way around the Glass Maelstrom before entering Iceangel Lake and the Kingdom of Knowledge, because of the security procedures demanded by the package's buyer. There can be no connection between me and the buyers. None. He must be discrete. Take the package and payment without delay. If we're lucky, Captain Grass will be rounding the Maelstrom in three days. Thank heavens no one is foolish enough to go through it and intercept him, because that would be a distaster. Go now, Ivy,</span>" he says carefully, before turning back to Nissa.</p><p></p><p>"<span style="color: silver">I'm terribly sorry dear, I had to dispatch that errand. I can't help you with this foolishness you've asked me, you understand? My old bones just aren't up for it. Run along now dear, and give me regards to-.</span>" He catches himself, and then smiles and shrugs sheepishly. "<span style="color: silver">Just have a safe journey, Nissa.</span>"</p><p></p><p>~~~~~~~</p><p> From the shard, a picture begins to billow up from it, first showing what seems to be an illusion, a perfect replica of the Knowledge Court in miniature. But as Trebuchet speaks, the illusion grows and seems to become more solid. In an instant, Treb and Lupaz are no longer sitting in the dirt in the hut of a crazy seer in the Blade of Bluegorge, but standing in the midst of the Court, right in front of an animate pile of spikey black obsidian shards. </p><p></p><p>Trebuchet can hear his words seem to echo throughout the room, but only Sh'rad seems to hear them. His head (or what you assume to be so) perks up. Looking around at the massive form of other obsidian elementals, he takes a few cautious steps backwards so he is now behind a massive pillar. Looking around at the tapestries as if bored, he rubs one shard-like finger with another, twice.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 4098454, member: 4441"] "[color=silver]Your knowledge will be sufficient. And the content of your message will be purged from all hands, eyes, and minds after it is sent. Please, step into my office,[/color]" the tattooed man says, gesturing you to an open doorway. Once inside, the doorway seems now to be a plane of opaque smoke, preventing any from looking inside. Also, you hear none of the small sounds of conversation or shuffling papers from the outer room. The room inside is light and airy, with panes of what seems to be frosted glass letting in daylight from the west. Gauzy curtains in pale blue and cream flutter on the walls in an unseen breeze. Cushions of pale hues are in a circle on the floor, and the man takes his seat upon them and spreads his hands. "[color=silver]Speak your message to Tk'sssar'assa, and it will reach his ears on the winds,[/color]" he intones, his voice echoing oddly. ~~~~~~~~~~~ The mage's eyebrows shoot up into his hairline and look as if they make take up permanent residence there, so great is his surprise. He blinks at you as if you suddenly turned purple and is stunned into silence for a long moment. "[color=silver]Well![/color]" he says, sounding impressed. "[color=silver]It seems this little water mouse has gained the teeth of a sea lion![/color]" There's another brief pause, and he turns to the side and snaps his fingers. In an instant, a small dragonet appears, its scales crystaline, and its size no larger than a housecat. "[color=silver]Ivy, I have a message for you. The [i]very important[/i] package I have ready is to go to the docks by tomorrow morning. Take it to the Pungent Shrew and deliver it to the care of Captain Grass. Tell the captain he must sail north, taking the long way around the Glass Maelstrom before entering Iceangel Lake and the Kingdom of Knowledge, because of the security procedures demanded by the package's buyer. There can be no connection between me and the buyers. None. He must be discrete. Take the package and payment without delay. If we're lucky, Captain Grass will be rounding the Maelstrom in three days. Thank heavens no one is foolish enough to go through it and intercept him, because that would be a distaster. Go now, Ivy,[/color]" he says carefully, before turning back to Nissa. "[color=silver]I'm terribly sorry dear, I had to dispatch that errand. I can't help you with this foolishness you've asked me, you understand? My old bones just aren't up for it. Run along now dear, and give me regards to-.[/color]" He catches himself, and then smiles and shrugs sheepishly. "[color=silver]Just have a safe journey, Nissa.[/color]" ~~~~~~~ From the shard, a picture begins to billow up from it, first showing what seems to be an illusion, a perfect replica of the Knowledge Court in miniature. But as Trebuchet speaks, the illusion grows and seems to become more solid. In an instant, Treb and Lupaz are no longer sitting in the dirt in the hut of a crazy seer in the Blade of Bluegorge, but standing in the midst of the Court, right in front of an animate pile of spikey black obsidian shards. Trebuchet can hear his words seem to echo throughout the room, but only Sh'rad seems to hear them. His head (or what you assume to be so) perks up. Looking around at the massive form of other obsidian elementals, he takes a few cautious steps backwards so he is now behind a massive pillar. Looking around at the tapestries as if bored, he rubs one shard-like finger with another, twice. [/QUOTE]
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