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<blockquote data-quote="Kelleris" data-source="post: 4166760" data-attributes="member: 19130"><p><strong>29/41 hit points (ouch); 7 spell points remaining</strong></p><p></p><p>As the saberwing's razor-sharp wing rakes across his side, Lupaz winces momentarily from the pain, but snaps his head back in a long howl before any but the most observant combatant might be able to notice. As he does so, a momentary shadow passes across the deck and writhing strands of shadow-stuff burst forth from the deck near the Hound of Ill Omen, distorting his features into something horrible and otherworldly. The blood from his wound seems to boil off, leaving a black and empty gash that has no apparent ill effects on the dog. He advances menacingly on the already shaken saberwing, clearly disdainful of its power.</p><p></p><p><span style="color: DarkSlateBlue"><em>Ouch! I can't take too many more of those... But if I can make this thing think I'm the real predator here I'm sure it can find better things to do than beat on me.</em></span></p><p></p><p>Seeing Nissa poking at an irate saberwing behind him, Lupaz sends her a quick telepathic message:</p><p></p><p><span style="color: DarkSlateBlue"><em>Wait for a moment, if you can. I will dispatch my shadow to aid you in drowning these berserk glass sculptures.</em></span></p><p></p><p>[sblock] Heh, Rystil is correct. I didn't even notice the damage reduction until he pointed it out, though. My hps take the extra 2 damage into account now.</p><p></p><p>Anyway, I am casting <em>Phade's fearsome aspect</em> and attempting an Intimidate check to demoralize against the already-shaken saberwing (a swift action due to the spell). If it works (saberwing's HD + Wisdom modifier + any bonuses against fear - 4 for dark companion and already being shaken against a DC of <a href="http://invisiblecastle.com/roller/view/1566533/" target="_blank">28</a> because I rolled a flippin' 2 on the check), the saberwing will be frightened for 2 rounds and forced to flee. Unless it's being controlled somehow, I don't see it coming back after that, especially since it will still be shaken. Worst-case scenario nets us at least 4 rounds of it flying away and back, or more if the Khora Aisa can outpace it.</p><p></p><p>I tried to <em>dimension door</em> into a flanking position with Vaukriel too, but the dice really hate me tonight. I'll send the dark companion over to assist the drowny-lady instead, after it gives the saberwing a penalty on its morale check. [/sblock]</p></blockquote><p></p>
[QUOTE="Kelleris, post: 4166760, member: 19130"] [b]29/41 hit points (ouch); 7 spell points remaining[/b] As the saberwing's razor-sharp wing rakes across his side, Lupaz winces momentarily from the pain, but snaps his head back in a long howl before any but the most observant combatant might be able to notice. As he does so, a momentary shadow passes across the deck and writhing strands of shadow-stuff burst forth from the deck near the Hound of Ill Omen, distorting his features into something horrible and otherworldly. The blood from his wound seems to boil off, leaving a black and empty gash that has no apparent ill effects on the dog. He advances menacingly on the already shaken saberwing, clearly disdainful of its power. [COLOR=DarkSlateBlue][I]Ouch! I can't take too many more of those... But if I can make this thing think I'm the real predator here I'm sure it can find better things to do than beat on me.[/I][/COLOR] Seeing Nissa poking at an irate saberwing behind him, Lupaz sends her a quick telepathic message: [COLOR=DarkSlateBlue][I]Wait for a moment, if you can. I will dispatch my shadow to aid you in drowning these berserk glass sculptures.[/I][/COLOR] [sblock] Heh, Rystil is correct. I didn't even notice the damage reduction until he pointed it out, though. My hps take the extra 2 damage into account now. Anyway, I am casting [i]Phade's fearsome aspect[/i] and attempting an Intimidate check to demoralize against the already-shaken saberwing (a swift action due to the spell). If it works (saberwing's HD + Wisdom modifier + any bonuses against fear - 4 for dark companion and already being shaken against a DC of [URL=http://invisiblecastle.com/roller/view/1566533/]28[/URL] because I rolled a flippin' 2 on the check), the saberwing will be frightened for 2 rounds and forced to flee. Unless it's being controlled somehow, I don't see it coming back after that, especially since it will still be shaken. Worst-case scenario nets us at least 4 rounds of it flying away and back, or more if the Khora Aisa can outpace it. I tried to [i]dimension door[/i] into a flanking position with Vaukriel too, but the dice really hate me tonight. I'll send the dark companion over to assist the drowny-lady instead, after it gives the saberwing a penalty on its morale check. [/sblock] [/QUOTE]
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