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Anything extra recommended to run Tomb of Annihilation?
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<blockquote data-quote="sim-h" data-source="post: 7339297" data-attributes="member: 6813788"><p>Read everthing in advance twice - as you never know where the players will go.</p><p></p><p>I have mocked up a spreadsheet marking days showing weather/rainfall with each day split into three sections, and also randomly generating the encounters. I've included how many gallons a raincatcher can harvest in each day section, too. Cutting down on the exploration admin like that I see a good idea.</p><p></p><p>I started with the standard death curse hook and the teleport at level one and the players are loving it. I see no reason to change it. They haven't asked about the specific time limit yet, so are not aware of the deadline although I will start to push this after a few days. I intend to say the curse has been ongoing for 20 days and Syndra feels "maybe 75-80% of her old self". That should allow them to work out how long they've got without saying "she's got 79HPs and is losing 1 HP per day".</p><p></p><p>From the book, levelling the players will be hard without extra encounters, so you need to check all the Port Nyanzaru side quests and random encounters and introduce the ones you want. I'm going to use the drunken sailor, his reprisal, the executioners run innocent and probably the undead attack on Malar's Throat. Possibly the rogue Ankylosaurus but that might need Zindar to make an appearance to help. Whatever happens they need to be L2 before leaving town, I would say!</p></blockquote><p></p>
[QUOTE="sim-h, post: 7339297, member: 6813788"] Read everthing in advance twice - as you never know where the players will go. I have mocked up a spreadsheet marking days showing weather/rainfall with each day split into three sections, and also randomly generating the encounters. I've included how many gallons a raincatcher can harvest in each day section, too. Cutting down on the exploration admin like that I see a good idea. I started with the standard death curse hook and the teleport at level one and the players are loving it. I see no reason to change it. They haven't asked about the specific time limit yet, so are not aware of the deadline although I will start to push this after a few days. I intend to say the curse has been ongoing for 20 days and Syndra feels "maybe 75-80% of her old self". That should allow them to work out how long they've got without saying "she's got 79HPs and is losing 1 HP per day". From the book, levelling the players will be hard without extra encounters, so you need to check all the Port Nyanzaru side quests and random encounters and introduce the ones you want. I'm going to use the drunken sailor, his reprisal, the executioners run innocent and probably the undead attack on Malar's Throat. Possibly the rogue Ankylosaurus but that might need Zindar to make an appearance to help. Whatever happens they need to be L2 before leaving town, I would say! [/QUOTE]
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Community
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Anything extra recommended to run Tomb of Annihilation?
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