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Anything extra recommended to run Tomb of Annihilation?
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<blockquote data-quote="Fizban Kainenminster" data-source="post: 8420791" data-attributes="member: 7032215"><p>One of my top three 5e module choices.</p><p>While I'm prepping PoA, I started preliminary outlines for this and CoS.</p><p>ToA feels pretty sandboxy as it is, so to give my group some more focused activities I will likely add something like White Plume Mountain or Hidden Shrine of Tamoachan from Tales of the Yawning Portal. Bits of Goodman games OAR The Lost City, is possible instead, I need to skim through that one again.</p><p> I don't want either choice to be just a hexcrawl dungeon drop. I'll be merging the storylines together as much as possible and maybe a direct PC tie in depending on concepts from my players when the time comes.</p><p>By the time I get to run it, maybe there will be a 5E version of Dwellers of the Forbidden City available too.</p></blockquote><p></p>
[QUOTE="Fizban Kainenminster, post: 8420791, member: 7032215"] One of my top three 5e module choices. While I'm prepping PoA, I started preliminary outlines for this and CoS. ToA feels pretty sandboxy as it is, so to give my group some more focused activities I will likely add something like White Plume Mountain or Hidden Shrine of Tamoachan from Tales of the Yawning Portal. Bits of Goodman games OAR The Lost City, is possible instead, I need to skim through that one again. I don't want either choice to be just a hexcrawl dungeon drop. I'll be merging the storylines together as much as possible and maybe a direct PC tie in depending on concepts from my players when the time comes. By the time I get to run it, maybe there will be a 5E version of Dwellers of the Forbidden City available too. [/QUOTE]
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Community
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Anything extra recommended to run Tomb of Annihilation?
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