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Anything wrong with just playing D&D?
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<blockquote data-quote="billd91" data-source="post: 1302990" data-attributes="member: 3400"><p>There's nothing wrong with prefering one game over all others. I would still suggest giving some others a try, particularly the non-d20 version of Call of Cthulhu. The d20 version is OK, but I think the original is generally better for that type of genre and atmosphere. </p><p></p><p>I am a bit surprised you'd be interested in Star Frontiers over Traveller d20 as "hard science fiction". If you're under the impression that Star Frontiers is more hard sci fi than Traveller, I'm stunned. Among the sci fi RPGs, Traveller is the most grounded in sci fi realism that I'm aware of. You really should give it a try. There are some ways that it's a bit clunky as a d20 game (armor rules and lethal damage are a bit overly complex). I think I actually prefer it in its Megatraveller incarnation. In that version, it was all 2d6 and no other dice.</p></blockquote><p></p>
[QUOTE="billd91, post: 1302990, member: 3400"] There's nothing wrong with prefering one game over all others. I would still suggest giving some others a try, particularly the non-d20 version of Call of Cthulhu. The d20 version is OK, but I think the original is generally better for that type of genre and atmosphere. I am a bit surprised you'd be interested in Star Frontiers over Traveller d20 as "hard science fiction". If you're under the impression that Star Frontiers is more hard sci fi than Traveller, I'm stunned. Among the sci fi RPGs, Traveller is the most grounded in sci fi realism that I'm aware of. You really should give it a try. There are some ways that it's a bit clunky as a d20 game (armor rules and lethal damage are a bit overly complex). I think I actually prefer it in its Megatraveller incarnation. In that version, it was all 2d6 and no other dice. [/QUOTE]
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