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Anything wrong with just playing D&D?
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<blockquote data-quote="JasonT" data-source="post: 1303529" data-attributes="member: 16097"><p>d20 is pretty awesome, I admit. The main advantage of other systems, though, is that the may have rules which are better-suited to other campaign settings or styles of play.</p><p></p><p>For example, there are many systems which have simpler rules, for a more free-form/loose/"story-telling" approach (Big Eyes Small Mouth, Amber, The Dying Earth, etc.) Sometimes you don't want to play a RPG where you have to know exactly how many feet away from your opponent you are.</p><p></p><p>Also, there are many point-based (as opposed to level-based) systems. Typically, point-based systems not only give you more character variety than d20 (though not always), they let you start out at a higher relative level of power than in a d20 game.</p><p></p><p>I'd say that d20 is the best LEVEL-BASED RPG system. However, level-based RPGs are really only good for "heroic" style games where "experienced" characters are much more powerful than normal people. IMHO, level-based systems don't cut it for supposedly "realistic" settings like d20 Modern, Weird War, the "d20 Afghanistan" type settings, etc.</p><p></p><p>It's for settings like these that I use non-d20 systems, because if you're trying to play a realistic game, it's just stupid for a "high-level" person to walk around soaking up bulletwounds while "ordinary" people die or get knocked out in one shot.</p></blockquote><p></p>
[QUOTE="JasonT, post: 1303529, member: 16097"] d20 is pretty awesome, I admit. The main advantage of other systems, though, is that the may have rules which are better-suited to other campaign settings or styles of play. For example, there are many systems which have simpler rules, for a more free-form/loose/"story-telling" approach (Big Eyes Small Mouth, Amber, The Dying Earth, etc.) Sometimes you don't want to play a RPG where you have to know exactly how many feet away from your opponent you are. Also, there are many point-based (as opposed to level-based) systems. Typically, point-based systems not only give you more character variety than d20 (though not always), they let you start out at a higher relative level of power than in a d20 game. I'd say that d20 is the best LEVEL-BASED RPG system. However, level-based RPGs are really only good for "heroic" style games where "experienced" characters are much more powerful than normal people. IMHO, level-based systems don't cut it for supposedly "realistic" settings like d20 Modern, Weird War, the "d20 Afghanistan" type settings, etc. It's for settings like these that I use non-d20 systems, because if you're trying to play a realistic game, it's just stupid for a "high-level" person to walk around soaking up bulletwounds while "ordinary" people die or get knocked out in one shot. [/QUOTE]
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