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General Tabletop Discussion
*Dungeons & Dragons
Anything You Miss From Past Editions vs 5E?
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<blockquote data-quote="GameDoc" data-source="post: 6378800" data-attributes="member: 53915"><p>I think it would be fairly simple to create a PC like this. Just keep a separate character sheet for each class and update them when you gain a level in the respective class. Split your XP awards accordingly when you get them.</p><p></p><p>What may take more work is accounting for monster CRs for this type of character. I don't know how you'd determine its overall level. On the one hand it might be like having two characters, but they each get half as many turns. Also as monsters get tougher there's an assumption that your proficient bonus scales by overall level. A Fighter 6/Wizard 3 would only get a +3 bonus on weapon attacks and a +2 bonus on spells. Meanwhile his single-classed ally with 9 levels would get +4 across the board. Scale the encounters toward the multicass character and the single-class one may be overly powerful. Scale it towards the single-class and the multicass may struggle to keep up. I'm not experienced enough to know if bounded accuracy would mitigate or exacerbate the differences.</p></blockquote><p></p>
[QUOTE="GameDoc, post: 6378800, member: 53915"] I think it would be fairly simple to create a PC like this. Just keep a separate character sheet for each class and update them when you gain a level in the respective class. Split your XP awards accordingly when you get them. What may take more work is accounting for monster CRs for this type of character. I don't know how you'd determine its overall level. On the one hand it might be like having two characters, but they each get half as many turns. Also as monsters get tougher there's an assumption that your proficient bonus scales by overall level. A Fighter 6/Wizard 3 would only get a +3 bonus on weapon attacks and a +2 bonus on spells. Meanwhile his single-classed ally with 9 levels would get +4 across the board. Scale the encounters toward the multicass character and the single-class one may be overly powerful. Scale it towards the single-class and the multicass may struggle to keep up. I'm not experienced enough to know if bounded accuracy would mitigate or exacerbate the differences. [/QUOTE]
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Anything You Miss From Past Editions vs 5E?
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