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AoE spells: Do you play by RAW or RAI?
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<blockquote data-quote="FrogReaver" data-source="post: 8233674" data-attributes="member: 6795602"><p>Thank you. RAW is somewhat ambiguous which is the crux. We don't really know RAI - only what years later has been stated to be RAI. Most likely that is the same but there's been some flip flopping and so our confidence in what is actually RAI based on developer statements isn't as high as it once was.</p><p></p><p>That said, if given the option I would rule your way. It seems far more balanced, seems more likely to be the intention based on multiple logical paths and is consistent with RAW. Strangely I always have ran Spirit Guardians that way, but Moonbeam the initial casting turn we always allowed to do damage. We were being a bit inconsistent it seems.</p><p></p><p></p><p></p><p></p><p>Flaming sphere is based on ramming the sphere into them and then also on ending their turn beside it - not starting their turn in it like others. There's no way to allow that to do 50% more damage on the turn you cast it.</p><p></p><p><em>Flaming Sphere doesn't actually have a turn - but you likely didn't mean that even though your wording seemed to suggest it.</em></p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8233674, member: 6795602"] Thank you. RAW is somewhat ambiguous which is the crux. We don't really know RAI - only what years later has been stated to be RAI. Most likely that is the same but there's been some flip flopping and so our confidence in what is actually RAI based on developer statements isn't as high as it once was. That said, if given the option I would rule your way. It seems far more balanced, seems more likely to be the intention based on multiple logical paths and is consistent with RAW. Strangely I always have ran Spirit Guardians that way, but Moonbeam the initial casting turn we always allowed to do damage. We were being a bit inconsistent it seems. Flaming sphere is based on ramming the sphere into them and then also on ending their turn beside it - not starting their turn in it like others. There's no way to allow that to do 50% more damage on the turn you cast it. [I]Flaming Sphere doesn't actually have a turn - but you likely didn't mean that even though your wording seemed to suggest it.[/I] [/QUOTE]
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AoE spells: Do you play by RAW or RAI?
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