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AoO Cleave
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<blockquote data-quote="Baron Von StarBlade" data-source="post: 693598" data-attributes="member: 1522"><p>And the Cleave target isn't within reach during the AoO? How is that different? It sounds like what your saying is that the big burly ogre is only really dangerous during his attack action, not the other <em>x</em> turns during the initiative cycle.</p><p></p><p></p><p> Actually they are, you can do anything during an AoO that you could with a normal melee attack, attempt a grapple, perform a trip, perform a disarm, etc. Again you are focusing on what causes the attack and that time frame, not the attack itself. </p><p></p><p></p><p></p><p> So is Fireball broken because if you happen to get 30 guys clumped around each other, it can take them all out? No, because it's situational. If you have 25 or 30 guys all standing next to each other in combat, they deserve to get fireballed. </p><p> In my eyes it goes back to something you mentioned earlier; tatics. It sounds to me in every situation the affected group (ie the group getting cleaved upon) are displaying poor tatics. If the DM running a horde of goblins is mad because the fighter keeps mowing them down, then he needs to play the goblins a little more effectively. If its the players getting the bad end of the stick, then there is no rule stating that the DM <strong>has</strong> to cleave on an AoO. Or on the other hand they PCs may just need to smarten up a bit.</p><p> Something isn't broken that happens in only a very rare situations. It isn't like the fighter will be utilizing this techinique in every single combat encounter. Besides the fighter dumped three feats to use this talent, when the situation arises that they can use the feats, let them know they weren't wasted. Honestly things like shows that they can match up to the wizard/cleric/rogue in the group. </p><p>Of course that is just my $.02</p></blockquote><p></p>
[QUOTE="Baron Von StarBlade, post: 693598, member: 1522"] And the Cleave target isn't within reach during the AoO? How is that different? It sounds like what your saying is that the big burly ogre is only really dangerous during his attack action, not the other [i]x[/i] turns during the initiative cycle. Actually they are, you can do anything during an AoO that you could with a normal melee attack, attempt a grapple, perform a trip, perform a disarm, etc. Again you are focusing on what causes the attack and that time frame, not the attack itself. So is Fireball broken because if you happen to get 30 guys clumped around each other, it can take them all out? No, because it's situational. If you have 25 or 30 guys all standing next to each other in combat, they deserve to get fireballed. In my eyes it goes back to something you mentioned earlier; tatics. It sounds to me in every situation the affected group (ie the group getting cleaved upon) are displaying poor tatics. If the DM running a horde of goblins is mad because the fighter keeps mowing them down, then he needs to play the goblins a little more effectively. If its the players getting the bad end of the stick, then there is no rule stating that the DM [b]has[/b] to cleave on an AoO. Or on the other hand they PCs may just need to smarten up a bit. Something isn't broken that happens in only a very rare situations. It isn't like the fighter will be utilizing this techinique in every single combat encounter. Besides the fighter dumped three feats to use this talent, when the situation arises that they can use the feats, let them know they weren't wasted. Honestly things like shows that they can match up to the wizard/cleric/rogue in the group. Of course that is just my $.02 [/QUOTE]
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