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AoO Cleave
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<blockquote data-quote="SheepLord" data-source="post: 693884" data-attributes="member: 2234"><p>That 4th level fighter paid for the ability to be a goblin mower. He spent all his starting feats on being able to do it. Instead that 4th level fighter could have gotten Weap Focus, Weap Spec, and Expertise. He could still fight effectivly while having some better defense. That would be a good fighter to have buffing strong, single oponents. The other cleave machine would be great against large number of weaker oponents.</p><p></p><p>Feats are there so you can perform "amazing feats" which other people cannot perform. They allow more options, specialization as well as generalization. Don't penalize them for creating a fighter that is good in certain situations. THAT'S WHAT THEY DO!</p><p></p><p>I played in a campaign where the DM liked to use grapples and improved grab alot. Our fighters respose was to take the feat from the S&F that lets you fight off grapplers depending on how much damage you do (sorry, cannot recall the name of the feat right now). If I had a fighter in my party that DIDN'T do this, I would get pissed at them for not learning and responding to the situations.</p><p></p><p>It's called tatics. Not broken or unbalanced.</p></blockquote><p></p>
[QUOTE="SheepLord, post: 693884, member: 2234"] That 4th level fighter paid for the ability to be a goblin mower. He spent all his starting feats on being able to do it. Instead that 4th level fighter could have gotten Weap Focus, Weap Spec, and Expertise. He could still fight effectivly while having some better defense. That would be a good fighter to have buffing strong, single oponents. The other cleave machine would be great against large number of weaker oponents. Feats are there so you can perform "amazing feats" which other people cannot perform. They allow more options, specialization as well as generalization. Don't penalize them for creating a fighter that is good in certain situations. THAT'S WHAT THEY DO! I played in a campaign where the DM liked to use grapples and improved grab alot. Our fighters respose was to take the feat from the S&F that lets you fight off grapplers depending on how much damage you do (sorry, cannot recall the name of the feat right now). If I had a fighter in my party that DIDN'T do this, I would get pissed at them for not learning and responding to the situations. It's called tatics. Not broken or unbalanced. [/QUOTE]
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