Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
AoO Cleave
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Madriver" data-source="post: 698474" data-attributes="member: 9540"><p>On the same note, why does a melee attack against someone else 15ft away that drops them allow an attack on you? That is cleave. How about limiting cleave in general so that the cleave has to attempt to hit someone adjacent to the creature you dropped?</p><p></p><p></p><p></p><p></p><p>Again, that is a beef with cleave and not with gaining a cleave from a AoO.</p><p></p><p></p><p></p><p>The loophole is only there if the DM allows it. Like "the bag of rats" it is the DM's responsibility to tell the player when they are bending the rules, I just don't believe that cleave and AoO's goes that far.</p><p></p><p>The only time you would have a problem retreating is if the creature had a 10ft reach, and then it is up to the characters to be aware of the dangers and plan accordingly.</p><p></p><p>I understand where you're coming from, but I don't agree. I don't believe in nerfing a legitimate ability that the PC has sacrificed for, just because it <em>may</em> give him an extra attack he otherwise might not have...even though that was the point he took the feat. Plus, there is no way I can rationalize someone getting a cleave off of a regular attack and not off of an AoO, it just doesn't make sense. The best I can do is what I mentioned above, limit the cleave to adjacent monsters, but even that is pushing it in my book.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Madriver, post: 698474, member: 9540"] On the same note, why does a melee attack against someone else 15ft away that drops them allow an attack on you? That is cleave. How about limiting cleave in general so that the cleave has to attempt to hit someone adjacent to the creature you dropped? [b][/b] Again, that is a beef with cleave and not with gaining a cleave from a AoO. [b][/B] The loophole is only there if the DM allows it. Like "the bag of rats" it is the DM's responsibility to tell the player when they are bending the rules, I just don't believe that cleave and AoO's goes that far. The only time you would have a problem retreating is if the creature had a 10ft reach, and then it is up to the characters to be aware of the dangers and plan accordingly. I understand where you're coming from, but I don't agree. I don't believe in nerfing a legitimate ability that the PC has sacrificed for, just because it [i]may[/i] give him an extra attack he otherwise might not have...even though that was the point he took the feat. Plus, there is no way I can rationalize someone getting a cleave off of a regular attack and not off of an AoO, it just doesn't make sense. The best I can do is what I mentioned above, limit the cleave to adjacent monsters, but even that is pushing it in my book. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
AoO Cleave
Top