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*Pathfinder & Starfinder
AoO for Heal skill?
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<blockquote data-quote="phindar" data-source="post: 3392043" data-attributes="member: 37198"><p>First Question: Short answer, yes.  The poison treatment of the Heal skill takes a Standard Action, and on Table 8-2, standard action skills "Usually" provoke AoO's.  Peforming a distracting act says "Some actions, when performed in a threatened square, provoke attacks of opportunity as you divert your attention away from the battle."  In this case, you're diverting your attention to whether or not your friend has been poisoned.  Not provoking while using a skill is covered under the Concentration skill, and Heal is mentioned in the list of examples (along with Open Lock and Use Rope).  </p><p></p><p>Some skills don't provoke, but they involve keeping your eyes on whats going on.  Bluff is a good example; if you're trying to feint your opponent, you're keeping your eyes on him.</p><p></p><p>Heal is written as providing aid to someone else.  As long as the character is capable of taking actions, I wouldn't have a problem with self-use.  (It is a little head-scratchy as to how a character who was stabbed in the back could first aid the wound, but D&D doesn't really get into that level of minutae.  The GM can always assign a circumstance penalty to cover something like that, if its a big deal.)  I wouldn't think a guy who was bit by a rattlesnake would be sitting their going, "Man, I wish there was someone here to put some herbs on this wound.  This thing is going to get <em>so</em> infected."</p></blockquote><p></p>
[QUOTE="phindar, post: 3392043, member: 37198"] First Question: Short answer, yes. The poison treatment of the Heal skill takes a Standard Action, and on Table 8-2, standard action skills "Usually" provoke AoO's. Peforming a distracting act says "Some actions, when performed in a threatened square, provoke attacks of opportunity as you divert your attention away from the battle." In this case, you're diverting your attention to whether or not your friend has been poisoned. Not provoking while using a skill is covered under the Concentration skill, and Heal is mentioned in the list of examples (along with Open Lock and Use Rope). Some skills don't provoke, but they involve keeping your eyes on whats going on. Bluff is a good example; if you're trying to feint your opponent, you're keeping your eyes on him. Heal is written as providing aid to someone else. As long as the character is capable of taking actions, I wouldn't have a problem with self-use. (It is a little head-scratchy as to how a character who was stabbed in the back could first aid the wound, but D&D doesn't really get into that level of minutae. The GM can always assign a circumstance penalty to cover something like that, if its a big deal.) I wouldn't think a guy who was bit by a rattlesnake would be sitting their going, "Man, I wish there was someone here to put some herbs on this wound. This thing is going to get [i]so[/i] infected." [/QUOTE]
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AoO for Heal skill?
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