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AoO: How are they so confusing?!
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<blockquote data-quote="robberbaron" data-source="post: 3559868" data-attributes="member: 14771"><p>Having Cleave give you free AoO only partially fixes the problem I saw when the big butch fighter got attacked by many Tiny Constructs.</p><p>In your option, he would drop the first one that attacked then cleave/free AoO the 2nd one, then use up his Combat Reflexes AoOs on the next 2 or 3. </p><p>Or do you imply that Great Cleave would give unlimited 'free AoOs', which has exactly the same effect, in this instance, as allowing Great Cleaves on AoOs.</p><p></p><p>When this came up in game there was a unanimous agreement to disallow Cleaving on AoOs and I have seen/heard no discussion that offers me a better option.</p><p></p><p>Also, the vision I have for Cleaving is: warrior takes a mighty swing, cuts clean through his foe then cuts into the next foe along. Great Cleave means that the swing is so mighty that it can cut into a third foe if the second is dropped. I realise that this doesn't fully work for piercing weapons.</p><p>Given that an AoO is a reaction and, therefore, not a considered attack, I don;t see it as reasonable that the blow should be able to go through into the next foe.</p><p>In fact, I can see an argument for not including STR bonus to damage on AoOs, but I'm not going to advocate that - too much for players (and me) to remember.</p><p>I can also see an argument for limiting cleaves to adjacent foes - something to think about later, perhaps.</p></blockquote><p></p>
[QUOTE="robberbaron, post: 3559868, member: 14771"] Having Cleave give you free AoO only partially fixes the problem I saw when the big butch fighter got attacked by many Tiny Constructs. In your option, he would drop the first one that attacked then cleave/free AoO the 2nd one, then use up his Combat Reflexes AoOs on the next 2 or 3. Or do you imply that Great Cleave would give unlimited 'free AoOs', which has exactly the same effect, in this instance, as allowing Great Cleaves on AoOs. When this came up in game there was a unanimous agreement to disallow Cleaving on AoOs and I have seen/heard no discussion that offers me a better option. Also, the vision I have for Cleaving is: warrior takes a mighty swing, cuts clean through his foe then cuts into the next foe along. Great Cleave means that the swing is so mighty that it can cut into a third foe if the second is dropped. I realise that this doesn't fully work for piercing weapons. Given that an AoO is a reaction and, therefore, not a considered attack, I don;t see it as reasonable that the blow should be able to go through into the next foe. In fact, I can see an argument for not including STR bonus to damage on AoOs, but I'm not going to advocate that - too much for players (and me) to remember. I can also see an argument for limiting cleaves to adjacent foes - something to think about later, perhaps. [/QUOTE]
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