Hi all,
I recently had a session where the duergar enemies, who were invisible, tried to walk past the players. If they moved within 5 feet, I did a move silently vs. listen check. If the player heard the invisible person, then they got an AoO, but I would only tell them that it's "somewhere to their right|left|behind|front". They had to guess then, out of 3 squares, where they were, and then 50% miss chance applied.
How do you handle invisible characters walking around among players, and how do you handle AoO's? Another example would be an invisible character sprinting right by the player.
Thoughts?
I recently had a session where the duergar enemies, who were invisible, tried to walk past the players. If they moved within 5 feet, I did a move silently vs. listen check. If the player heard the invisible person, then they got an AoO, but I would only tell them that it's "somewhere to their right|left|behind|front". They had to guess then, out of 3 squares, where they were, and then 50% miss chance applied.
How do you handle invisible characters walking around among players, and how do you handle AoO's? Another example would be an invisible character sprinting right by the player.
Thoughts?