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*Pathfinder & Starfinder
AoOs and Cleave/Great Cleave
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<blockquote data-quote="Korak" data-source="post: 3438510" data-attributes="member: 9781"><p>Two things:</p><p></p><p>1. I am sorely tempted to write a script that posts this question on the board once a week. If I am going to see it anyway, I may as well be the cause of it. (just kidding, please don't ban me)</p><p></p><p>2. Maybe I have such a hard time seeing Frank's point of view (and the many others who share it... just using you, Frank, cause you're the main contributor in this thread)... is that most DMs in whose games I have played don't have mooks provoking AoOs in the first place. It might just be an artifact of the style my groups play in, but anyone with 10 int and a few BAB, we treat as smart enough to not draw AoOs from movement unless there is an extremely pressing issue that forces their movement in a certain way (like a bullrush for example). Also, it may just be style of play again, but past 5th level or so, it is rare for my groups to fight even mooks that can drop in one hit (ignoring crits)... and if you're at all familiar with my posts, you know I don't build low damage characters as a rule. So, ultimately, what I am saying is that it just doesn't happen that much in my experience, so even if it feels a bit off to you, why crush the fighter's fun. He paid two feats, let him have an extra swing.</p><p></p><p>Either way, Rule 0 exists for a reason. RAW says yes, but each DM/group may make up its own mind(s).</p></blockquote><p></p>
[QUOTE="Korak, post: 3438510, member: 9781"] Two things: 1. I am sorely tempted to write a script that posts this question on the board once a week. If I am going to see it anyway, I may as well be the cause of it. (just kidding, please don't ban me) 2. Maybe I have such a hard time seeing Frank's point of view (and the many others who share it... just using you, Frank, cause you're the main contributor in this thread)... is that most DMs in whose games I have played don't have mooks provoking AoOs in the first place. It might just be an artifact of the style my groups play in, but anyone with 10 int and a few BAB, we treat as smart enough to not draw AoOs from movement unless there is an extremely pressing issue that forces their movement in a certain way (like a bullrush for example). Also, it may just be style of play again, but past 5th level or so, it is rare for my groups to fight even mooks that can drop in one hit (ignoring crits)... and if you're at all familiar with my posts, you know I don't build low damage characters as a rule. So, ultimately, what I am saying is that it just doesn't happen that much in my experience, so even if it feels a bit off to you, why crush the fighter's fun. He paid two feats, let him have an extra swing. Either way, Rule 0 exists for a reason. RAW says yes, but each DM/group may make up its own mind(s). [/QUOTE]
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