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AOO's have to go, or be changed
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<blockquote data-quote="DM_Blake" data-source="post: 3946382" data-attributes="member: 57267"><p>I don't see how you can advocate that.</p><p></p><p>This isn't chess. In chess, you can tell the bishop he can only move diagonally. If he wants to move like a rook, you can tell him "nope, you're a bishop, move diagonally because the rules say so."</p><p></p><p>But putting in arbitrary "You can't do that" rules in a RPG, specifically applied to things people CAN do, is counterproductive.</p><p></p><p>What if that guy says "Well, I am hoping the ogre will miss, so I'll take my chances." What then? Still tell him "Nope. You can drink the potion if you were 10' farther away, but you can't drink it, at all, no chnce, impossible, where you are standing"? </p><p></p><p>That would make no sense.</p><p></p><p>Tell him it's crazy to even try. Tell him it's suicidal. Tell him the ogre will cream him into a pink paste on the floor. But don't tell him he can't.</p><p></p><p>What if it's not an ogre. What if it's an immensely powerful bad something, and there is no way the guy can win. But he does have a teleport spell and his only chance of survival is to teleport home to safety. His choices are fight and die, or teleport and live. I'm pretty sure he would insist on trying the teleport, and won't take "you can't" as an answer.</p><p></p><p>Unless we really are playing chess.</p></blockquote><p></p>
[QUOTE="DM_Blake, post: 3946382, member: 57267"] I don't see how you can advocate that. This isn't chess. In chess, you can tell the bishop he can only move diagonally. If he wants to move like a rook, you can tell him "nope, you're a bishop, move diagonally because the rules say so." But putting in arbitrary "You can't do that" rules in a RPG, specifically applied to things people CAN do, is counterproductive. What if that guy says "Well, I am hoping the ogre will miss, so I'll take my chances." What then? Still tell him "Nope. You can drink the potion if you were 10' farther away, but you can't drink it, at all, no chnce, impossible, where you are standing"? That would make no sense. Tell him it's crazy to even try. Tell him it's suicidal. Tell him the ogre will cream him into a pink paste on the floor. But don't tell him he can't. What if it's not an ogre. What if it's an immensely powerful bad something, and there is no way the guy can win. But he does have a teleport spell and his only chance of survival is to teleport home to safety. His choices are fight and die, or teleport and live. I'm pretty sure he would insist on trying the teleport, and won't take "you can't" as an answer. Unless we really are playing chess. [/QUOTE]
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