Gundark
Explorer
Spoilers!!!! (scroll down)
Well we're almost to the spire of long shadows. And after reading the module I'm looking at the notorious room 5 with the 3 sword of Kyuss and the 1 wormcaller. The sword's have the invocation of the worm ability which if all 3 hit the party and they fail all of the 3 saving throws can do 147 points of damage on average (which will kill anyone in the party in one round). Thye can do that 3 times per day. If played right this could be a party wipe (2nd of the campaign).
I'm not sure how to approach this. I could "take it easy" on them. However we have a rule that we don't take it easy, They'll smell it a mile away if do. I know that they'll be upset with this encounter. It's not even the TPK that'll upset them. The Party wipe they suffered in the 3 faces of evil (temple to Hextor) was one the realised as their fault (they didn't run when they should have). This one has the potential to be deadly before the party has much chance to do anything.
suggestions?
Well we're almost to the spire of long shadows. And after reading the module I'm looking at the notorious room 5 with the 3 sword of Kyuss and the 1 wormcaller. The sword's have the invocation of the worm ability which if all 3 hit the party and they fail all of the 3 saving throws can do 147 points of damage on average (which will kill anyone in the party in one round). Thye can do that 3 times per day. If played right this could be a party wipe (2nd of the campaign).
I'm not sure how to approach this. I could "take it easy" on them. However we have a rule that we don't take it easy, They'll smell it a mile away if do. I know that they'll be upset with this encounter. It's not even the TPK that'll upset them. The Party wipe they suffered in the 3 faces of evil (temple to Hextor) was one the realised as their fault (they didn't run when they should have). This one has the potential to be deadly before the party has much chance to do anything.
suggestions?