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<blockquote data-quote="HolyMan" data-source="post: 5384956" data-attributes="member: 84167"><p>First time anyone told me I wasn't descriptive enough. But then I have been told I write to much into a combat (use to add extra swings and moves that didn't count as an attack). And now it looks like I need to find a happy medium. </p><p></p><p>I could just post in an sblock the static goings on of the round. Like the post where I just explained who hit what. I would just add it in addition to the fluff. I agree about not using the post in order for the same reasons you gave. </p><p></p><p>Also maybe allowing everyone to only post once after a round and edit it up? I post the fluff and map and the round starts then everyone would get one post and may edit it as they wish. Once everyone has gone then it would be easier to follow what is or did happen? Makes me think more and more that a combat thread would be nice, as everyone asks questions in the IC (I know I do it).</p><p></p><p>Ok keeping things as is for now just going to add static stats to help see who hit who and for what. I have other games I can try other styles in. </p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5384956, member: 84167"] First time anyone told me I wasn't descriptive enough. But then I have been told I write to much into a combat (use to add extra swings and moves that didn't count as an attack). And now it looks like I need to find a happy medium. I could just post in an sblock the static goings on of the round. Like the post where I just explained who hit what. I would just add it in addition to the fluff. I agree about not using the post in order for the same reasons you gave. Also maybe allowing everyone to only post once after a round and edit it up? I post the fluff and map and the round starts then everyone would get one post and may edit it as they wish. Once everyone has gone then it would be easier to follow what is or did happen? Makes me think more and more that a combat thread would be nice, as everyone asks questions in the IC (I know I do it). Ok keeping things as is for now just going to add static stats to help see who hit who and for what. I have other games I can try other styles in. HM [/QUOTE]
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