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<blockquote data-quote="Relique du Madde" data-source="post: 3995705" data-attributes="member: 42169"><p>The situation was grim. Jacob was dead, the mob was nearing the palace, and worse of all, the queen's guards were pointing their guns at the group. Pale Jaguar glanced towards Mykael and noticed that he had the machine Jacob carried. If the guards decided to take if from the group, the group would quickly find themselves at their mercy. Even worse is the prospect that the mob might gain control of it and decide to storm the Nexus.</p><p></p><p>Someone had to do something, because unfortunately, if no one acted soon, she knew the group would be stuck between the guards and the approaching mob. She then remembered the explosion and the strange way her magic acted during the battle with the 'Spanards.' She had a plan, and unfortunately, it was risky....</p><p></p><p>She quickly fell on her knees then grabbed Jacobs shirt and began to scream, hoping that for once the gods of death would arrives, instead of being repulsed by the sounds of mourning. <span style="color: MediumTurquoise">"No!!! Jacob, nooo! Jacob es muerto (Jacob is dead)!"</span> She glanced up towards Mykael with tearless eyes then quickly covered her face.</p><p></p><p>She began to act as if she's crying and she glanced towards the guards through the gaps between fingers as she prayed, in Spanish, <span style="color: MediumTurquoise">"Lord Tohil, bringer of flames, help us in this hour of need.. Please accept the sacrifice I lay upon your alter...." </span></p><p></p><p><strong>Action</strong>: Cast Flaming Wrath (10ft radius. Trying to take out as many guards as possible without hitting members of our group. )</p><p><strong>Save</strong>: Ref DC 17 (Half)</p><p><strong>SR</strong>: Yes.</p><p><strong>Damage:</strong> <a href="http://invisiblecastle.com/roller/view/1462727/" target="_blank">7d6 =17damage</a></p><p></p><p>[sblock="Spells Remaining"]</p><p>Divine Heritage: Create Water (1/day), Cure Minor Wounds (1/day), Light (1/day);</p><p>0 - Cure Minor Wounds (x3), Light (x1), Resistance (x2)</p><p>1 - Cure Light Wounds (x2), Entangle (x1), Pass Without Trace (x1), Speak with Animals (x1), Spirit Club (x1)</p><p>2 - Bark Skin (x2), Enhance Ability (x1), Fog Cloud (x1), Gust of Wind (x1)</p><p>3 - Call Lightning (x1), Cure Moderate Wounds (x1), Sleet Storm (x1)</p><p>4 - Cure Serious Wounds (x1), Flaming Wrath (x0)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 3995705, member: 42169"] The situation was grim. Jacob was dead, the mob was nearing the palace, and worse of all, the queen's guards were pointing their guns at the group. Pale Jaguar glanced towards Mykael and noticed that he had the machine Jacob carried. If the guards decided to take if from the group, the group would quickly find themselves at their mercy. Even worse is the prospect that the mob might gain control of it and decide to storm the Nexus. Someone had to do something, because unfortunately, if no one acted soon, she knew the group would be stuck between the guards and the approaching mob. She then remembered the explosion and the strange way her magic acted during the battle with the 'Spanards.' She had a plan, and unfortunately, it was risky.... She quickly fell on her knees then grabbed Jacobs shirt and began to scream, hoping that for once the gods of death would arrives, instead of being repulsed by the sounds of mourning. [COLOR=MediumTurquoise]"No!!! Jacob, nooo! Jacob es muerto (Jacob is dead)!"[/COLOR] She glanced up towards Mykael with tearless eyes then quickly covered her face. She began to act as if she's crying and she glanced towards the guards through the gaps between fingers as she prayed, in Spanish, [COLOR=MediumTurquoise]"Lord Tohil, bringer of flames, help us in this hour of need.. Please accept the sacrifice I lay upon your alter...." [/COLOR] [B]Action[/B]: Cast Flaming Wrath (10ft radius. Trying to take out as many guards as possible without hitting members of our group. ) [B]Save[/B]: Ref DC 17 (Half) [B]SR[/B]: Yes. [B]Damage:[/B] [url=http://invisiblecastle.com/roller/view/1462727/]7d6 =17damage[/url] [sblock="Spells Remaining"] Divine Heritage: Create Water (1/day), Cure Minor Wounds (1/day), Light (1/day); 0 - Cure Minor Wounds (x3), Light (x1), Resistance (x2) 1 - Cure Light Wounds (x2), Entangle (x1), Pass Without Trace (x1), Speak with Animals (x1), Spirit Club (x1) 2 - Bark Skin (x2), Enhance Ability (x1), Fog Cloud (x1), Gust of Wind (x1) 3 - Call Lightning (x1), Cure Moderate Wounds (x1), Sleet Storm (x1) 4 - Cure Serious Wounds (x1), Flaming Wrath (x0) [/sblock] [/QUOTE]
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