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APG Class Opinions?
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<blockquote data-quote="Philosopher" data-source="post: 5277568" data-attributes="member: 76803"><p>I quite liked the cavalier, inquisitor, oracle, and witch. I do have one issue with the oracle, however - I simply can't stand the curses. It's not merely the execution (although I wasn't happy with that either, for the reasons that Kaisoku spelled out), but the very idea. The basic concept of an oracle is great, just the sort of thing I want in my campaigns, but I don't want them all to be cursed. I'm not too bothered by this, however, as I have no qualms about simply dropping the whole curse thing and using the class without it.</p><p></p><p>I wasn't terribly excited about the alchemist, but it looks good. While I don't think I'd ever play one, I can already think of ways of using one as an NPC. I don't care for the summoner, though. I don't have a particular complaint about it, I just don't like the flavour.</p><p></p><p>One of my favourite RPG books is the 3.5 Unearthed Arcana, primarily because of all the variations it gives on the core classes. I love the APG for the same reason. While I may not care for every archetype presented (the same goes for UA), there's a lot there that works great. The archer archetype for the fighter is perfect for a character of mine. Some of the archetypes are just the sort of things I've been looking for. Other archetypes give me new ideas. And I am simply thrilled at finally finding elementalist wizards that I'm happy with - I haven't had that since the Al-Qadim setting for 2e.</p></blockquote><p></p>
[QUOTE="Philosopher, post: 5277568, member: 76803"] I quite liked the cavalier, inquisitor, oracle, and witch. I do have one issue with the oracle, however - I simply can't stand the curses. It's not merely the execution (although I wasn't happy with that either, for the reasons that Kaisoku spelled out), but the very idea. The basic concept of an oracle is great, just the sort of thing I want in my campaigns, but I don't want them all to be cursed. I'm not too bothered by this, however, as I have no qualms about simply dropping the whole curse thing and using the class without it. I wasn't terribly excited about the alchemist, but it looks good. While I don't think I'd ever play one, I can already think of ways of using one as an NPC. I don't care for the summoner, though. I don't have a particular complaint about it, I just don't like the flavour. One of my favourite RPG books is the 3.5 Unearthed Arcana, primarily because of all the variations it gives on the core classes. I love the APG for the same reason. While I may not care for every archetype presented (the same goes for UA), there's a lot there that works great. The archer archetype for the fighter is perfect for a character of mine. Some of the archetypes are just the sort of things I've been looking for. Other archetypes give me new ideas. And I am simply thrilled at finally finding elementalist wizards that I'm happy with - I haven't had that since the Al-Qadim setting for 2e. [/QUOTE]
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