Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Aphonion: Journals of a Licensed Diabolist (Sat. and Wed. updates, last 9/3, 9/10)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cerebral Paladin" data-source="post: 3989972" data-attributes="member: 3448"><p>[Session 5]</p><p></p><p>12 O-Tar:</p><p>We examined the gong system in more detail. It was a fairly straightforward alarm design. In all likelihood, if any one point raised the alarm and began beating their gong, the others would pick up the warning to raise the alarm throughout the dragonhold. We could see three such posts on our side of the fortress, and we inferred that there were probably more on the other side. </p><p></p><p>Spring levitated directly vertically to get a better angle on the fortifications. After he returned, he reported a central command post, surrounded by skeletal beings that had once been people. One of the skeletal warriors had a horn-- rather pointlessly in light of its lack of lungs or lips. But while that detail seemed rather pointless, it was part of a general pattern of preparation and organization. Indeed, our consensus was that the defenses were better organized than any other dragonhold we had seen or heard of. Based on what we had heard before crossing the border, I presumed the dracolich had instituted the better organization.</p><p></p><p>We split into two teams. Twang and Spring were to head into the fortification with the mission of planting the information about the steer, spreading various misinformation, and gathering information about possible faultlines within the enemy that we could exploit. For our part, Sideh and I were to scout around outside further, trying to see what we could find out by eavesdropping on the enemy. [Buzz missed this session, so she was not included.]</p><p></p><p>While I do not have direct information on Twang and Spring’s efforts, I have recorded what they reported doing, seeing, and hearing. They rushed towards the fortification from our position-- not charging it, but moving openly and with haste. The eum appeared interested but refrained from investigating, likely for fear of angering Spring. Twang and Spring approached the entrance on the side of the dragonhold facing us, more or less on the west of the structure.</p><p></p><p>An incorporeal, floating undead moved to block their path. “Hold. What brings you in such haste, cousins?”</p><p></p><p>“Urgent news for Ripgut,” replied Spring. “Signs of interesting food.”</p><p></p><p>“Pass through the first portal. You will be instructed there.”</p><p></p><p>They hurried on and were met by a black eum in beaten armor who waited at the portal. “You bring news?”</p><p></p><p>“Yes. There is beautiful, luscious cow. It is located by the line. We were able to retrieve two of them, but they did not make it back.”</p><p></p><p>“Hmmm. You bring this news for Lord Ripgut.”</p><p></p><p>“Yes. We thought he would be interested.”</p><p></p><p>“What is your name?”</p><p></p><p>Twang gave his true name, but Spring said that he was called Doc.</p><p></p><p>The black eum nodded thoughtfully. “Yes, Lord Ripgut will wish to know of this.”</p><p></p><p>“Shall we inform him where it is, then?” pressed Spring.</p><p></p><p>The black eum laughed, a coarse grunting sound. “It is fascinating the impulses that survive death. Greed survives. Hope survives. Love survives. But what, one wonders, would the dead do with such things?”</p><p></p><p>Twang showed a toothy smile. “If it makes any difference, I’m not quite dead.”</p><p></p><p>“You could have fooled me. Very well. If you wish to report this directly to Lord Ripgut, in the hopes of some pittance, pass beyond the seneschal dracolich and report there.”</p><p></p><p>Spring and Twang proceeded into the keep proper, but without any idea where the dracolich might be. Virtually everything they saw ignored them. They counted dozens of undead, some even more incorporeal than Spring. Most of the incorporeal undead were shadows, though once in a while they passed something else. Here and there, a small group of black eum marched or stood guard.</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 3989972, member: 3448"] [Session 5] 12 O-Tar: We examined the gong system in more detail. It was a fairly straightforward alarm design. In all likelihood, if any one point raised the alarm and began beating their gong, the others would pick up the warning to raise the alarm throughout the dragonhold. We could see three such posts on our side of the fortress, and we inferred that there were probably more on the other side. Spring levitated directly vertically to get a better angle on the fortifications. After he returned, he reported a central command post, surrounded by skeletal beings that had once been people. One of the skeletal warriors had a horn-- rather pointlessly in light of its lack of lungs or lips. But while that detail seemed rather pointless, it was part of a general pattern of preparation and organization. Indeed, our consensus was that the defenses were better organized than any other dragonhold we had seen or heard of. Based on what we had heard before crossing the border, I presumed the dracolich had instituted the better organization. We split into two teams. Twang and Spring were to head into the fortification with the mission of planting the information about the steer, spreading various misinformation, and gathering information about possible faultlines within the enemy that we could exploit. For our part, Sideh and I were to scout around outside further, trying to see what we could find out by eavesdropping on the enemy. [Buzz missed this session, so she was not included.] While I do not have direct information on Twang and Spring’s efforts, I have recorded what they reported doing, seeing, and hearing. They rushed towards the fortification from our position-- not charging it, but moving openly and with haste. The eum appeared interested but refrained from investigating, likely for fear of angering Spring. Twang and Spring approached the entrance on the side of the dragonhold facing us, more or less on the west of the structure. An incorporeal, floating undead moved to block their path. “Hold. What brings you in such haste, cousins?” “Urgent news for Ripgut,” replied Spring. “Signs of interesting food.” “Pass through the first portal. You will be instructed there.” They hurried on and were met by a black eum in beaten armor who waited at the portal. “You bring news?” “Yes. There is beautiful, luscious cow. It is located by the line. We were able to retrieve two of them, but they did not make it back.” “Hmmm. You bring this news for Lord Ripgut.” “Yes. We thought he would be interested.” “What is your name?” Twang gave his true name, but Spring said that he was called Doc. The black eum nodded thoughtfully. “Yes, Lord Ripgut will wish to know of this.” “Shall we inform him where it is, then?” pressed Spring. The black eum laughed, a coarse grunting sound. “It is fascinating the impulses that survive death. Greed survives. Hope survives. Love survives. But what, one wonders, would the dead do with such things?” Twang showed a toothy smile. “If it makes any difference, I’m not quite dead.” “You could have fooled me. Very well. If you wish to report this directly to Lord Ripgut, in the hopes of some pittance, pass beyond the seneschal dracolich and report there.” Spring and Twang proceeded into the keep proper, but without any idea where the dracolich might be. Virtually everything they saw ignored them. They counted dozens of undead, some even more incorporeal than Spring. Most of the incorporeal undead were shadows, though once in a while they passed something else. Here and there, a small group of black eum marched or stood guard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Aphonion: Journals of a Licensed Diabolist (Sat. and Wed. updates, last 9/3, 9/10)
Top