Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Aphonion: Journals of a Licensed Diabolist (Sat. and Wed. updates, last 9/3, 9/10)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cerebral Paladin" data-source="post: 4173662" data-attributes="member: 3448"><p>I have developed a backlog of written storyhour that I haven't posted, and the backlog is growing rather than shrinking. So I'm going to switch to a twice per week schedule-- Saturdays and Wednesdays-- at least for the foreseeable future.</p><p></p><p>------</p><p></p><p>We approached the site of the battle. Several human bodies were laid out by the side of the field. The battle was clearly messy. The actual drovers we positioned to guard the cattle had fared poorly, and all of the cattle had died. These losses were of course acceptable but still reduced our resources. Our Hastur allies had also lost some troops, although none of the Hastur themselves. I made the sign of the downward arrow over the Paranswarmian dead. Some locals were gathering parts of cow, clearly trying to recover as much useable food as possible. More importantly for our purposes, parts of the dragon lay scattered about. My estimate is that about half of the dragon’s body had been disintegrated. The largest part left was the left fore-leg. Spring investigated the dragon corpse, while I began sweeping the area in a grid with <i>detect magic</i>.</p><p></p><p>Sideh approached surviving soldiers to get an account of the battle. The battle proceeded mostly as planned. As the dragon attacked the cattle, the Hastur dimensionally locked the area and engaged with spells, psionics, and troops. He was powerful and inflicted fearsome damage, but it could not stand against a well-prepared Hastur ambush. As Ripgut went down, he hurled a small casket from himself, apparently trying to get it away from himself. </p><p></p><p>[Durak joined the session at this point.]</p><p></p><p>We located several interesting items and remains. A handful of Ripgut’s scales seemed to be embedded with a grayish-black, glowing powder. The powder detected as vaguely magical, with a transmutation aura. Upon further examination, we concluded that the scales emanate a form of obscurement. They made Ripgut’s aura appear neutral. Carrying one would probably obscure auras offensive to the Shadow in reverse. We recovered about a half-dozen and distributed them out, with each of us taking one.</p><p></p><p>We also located the landing site of the casket. Our assessment, based in part on the fact that it ended up wedged four feet in the ground, was that Ripgut tried to conceal it by flinging it away from himself. We kept our distance, and I summoned a lemure to investigate the casket. The lemure trudged over to the casket and slowly dragged it out of the divot it had made in the field.</p><p></p><p>We were unable to magically detect anything about its contents because of the lead inlay. The casket bore complicated Abyssal runes-- I recognized a series of protective spells and a couple of obscurement spells. It was sealed shut by a single lock at the hasp. At closer range, we noted a grayish metal that we could not recognize as well as the more familiar lead. The main protective spells warded against breakage. Except for the locking spell, all of the spells seemed to be directed outward.</p><p></p><p>We discussed the casket extensively. All of us were nervous, almost scared, because of it. Our leading theories included that it was something Ripgut did not dare leave behind, that it was a weapon he wanted to bring across the Shadowline, or that it was part of a separate plan. After much consideration, we decided to leave it unopened.</p><p></p><p>Spring, Durak, Buzz, and I harvested some dragon parts: scales, intact internal organs, and glands. I concluded that their principal use would be for summoning black abishai, or for sale to others who would use them for the same purpose. A supply sufficient to summon one abishai would probably sell for 1000 silver in a good market, although more like 700 in a bad one. </p><p></p><p>While we gathered the parts, Sideh went to a small, stockaded reclaiming village to get a cart to carry the casket and the dragon parts. Based on his report, the residents greeted him and happily hired a cart out. The mules were extraordinarily mean and nasty, but Sideh picked out the most curious one, gave her some feed, and got her to like him, at least for the moment. The carter told Sideh that the reclaiming village had been up for five years this time. This was the third time that it had been rebuilt. He said that the last raid almost got them, but somehow the soldiers seemed to know it was coming--clearly a reference to the ambush we had arranged.</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 4173662, member: 3448"] I have developed a backlog of written storyhour that I haven't posted, and the backlog is growing rather than shrinking. So I'm going to switch to a twice per week schedule-- Saturdays and Wednesdays-- at least for the foreseeable future. ------ We approached the site of the battle. Several human bodies were laid out by the side of the field. The battle was clearly messy. The actual drovers we positioned to guard the cattle had fared poorly, and all of the cattle had died. These losses were of course acceptable but still reduced our resources. Our Hastur allies had also lost some troops, although none of the Hastur themselves. I made the sign of the downward arrow over the Paranswarmian dead. Some locals were gathering parts of cow, clearly trying to recover as much useable food as possible. More importantly for our purposes, parts of the dragon lay scattered about. My estimate is that about half of the dragon’s body had been disintegrated. The largest part left was the left fore-leg. Spring investigated the dragon corpse, while I began sweeping the area in a grid with <i>detect magic</i>. Sideh approached surviving soldiers to get an account of the battle. The battle proceeded mostly as planned. As the dragon attacked the cattle, the Hastur dimensionally locked the area and engaged with spells, psionics, and troops. He was powerful and inflicted fearsome damage, but it could not stand against a well-prepared Hastur ambush. As Ripgut went down, he hurled a small casket from himself, apparently trying to get it away from himself. [Durak joined the session at this point.] We located several interesting items and remains. A handful of Ripgut’s scales seemed to be embedded with a grayish-black, glowing powder. The powder detected as vaguely magical, with a transmutation aura. Upon further examination, we concluded that the scales emanate a form of obscurement. They made Ripgut’s aura appear neutral. Carrying one would probably obscure auras offensive to the Shadow in reverse. We recovered about a half-dozen and distributed them out, with each of us taking one. We also located the landing site of the casket. Our assessment, based in part on the fact that it ended up wedged four feet in the ground, was that Ripgut tried to conceal it by flinging it away from himself. We kept our distance, and I summoned a lemure to investigate the casket. The lemure trudged over to the casket and slowly dragged it out of the divot it had made in the field. We were unable to magically detect anything about its contents because of the lead inlay. The casket bore complicated Abyssal runes-- I recognized a series of protective spells and a couple of obscurement spells. It was sealed shut by a single lock at the hasp. At closer range, we noted a grayish metal that we could not recognize as well as the more familiar lead. The main protective spells warded against breakage. Except for the locking spell, all of the spells seemed to be directed outward. We discussed the casket extensively. All of us were nervous, almost scared, because of it. Our leading theories included that it was something Ripgut did not dare leave behind, that it was a weapon he wanted to bring across the Shadowline, or that it was part of a separate plan. After much consideration, we decided to leave it unopened. Spring, Durak, Buzz, and I harvested some dragon parts: scales, intact internal organs, and glands. I concluded that their principal use would be for summoning black abishai, or for sale to others who would use them for the same purpose. A supply sufficient to summon one abishai would probably sell for 1000 silver in a good market, although more like 700 in a bad one. While we gathered the parts, Sideh went to a small, stockaded reclaiming village to get a cart to carry the casket and the dragon parts. Based on his report, the residents greeted him and happily hired a cart out. The mules were extraordinarily mean and nasty, but Sideh picked out the most curious one, gave her some feed, and got her to like him, at least for the moment. The carter told Sideh that the reclaiming village had been up for five years this time. This was the third time that it had been rebuilt. He said that the last raid almost got them, but somehow the soldiers seemed to know it was coming--clearly a reference to the ambush we had arranged. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Aphonion: Journals of a Licensed Diabolist (Sat. and Wed. updates, last 9/3, 9/10)
Top