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Aphonion Tales (New posts 6/13, 6/15, 6/19)
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<blockquote data-quote="Cerebral Paladin" data-source="post: 2847085" data-attributes="member: 3448"><p>Thanks for the kind words, Quartz! It's really nice to hear from readers who are enjoying the Storyhour.</p><p></p><p>Re: Lord Davion: I boggled too when I did that math. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The key thing to realize is that the Eldar and the Noldar are tremendously powerful relative to any humans (or to ordinary elves and drow). I don't know for sure, but based on his house, I think Lord Davion may be a Firstcomer (i.e. an elf who was directly created by the Creator, instead of being born); if he isn't, he's still probably been alive since about the time the first humans were born. Most of the ridiculously high epic level characters are from tremendously long-lived peoples. (Humans tend to max out in the mid to high 20s).</p><p></p><p>The other thing to be aware of is that the GM is, shall we say, not exactly a rules maven. So there are occasional rules mechanical oddities. Also, NPCs tend to be overpowered relative to their roles, partly to compensate for the fact that PCs tend to have vastly more efficient builds/tactical play.</p><p></p><p>And now, more updates:</p><p>Kit returned from a short errand outside the palace. "A thin-faced man stopped me and told me that one of the elders of Clan Skree wants to talk with representatives of the Archduchy." </p><p></p><p>"Based on the Army's assessment, Clan Skree is the only skaven clan that we might be able to negotiate with," said Alistair. "I don't think we can afford to turn down the possibility of dividing some of the skaven off from the rest. Did he say how to find them?" </p><p></p><p>"He said that if we followed the river south out of the city, we would come to them soon enough." </p><p></p><p>"I think we should go, then. And I think I need to be there-- if we're negotiating with an entire clan of the skaven, I should be there personally." </p><p></p><p>Dame Brionna frowned. "I can't say that I like the idea of you walking in to a meeting with any skaven. It could be a trap, and from everything we know the Skree are still evil and untrustworthy. But since I don't think I can persuade you to not go, let me see if I can find a cloak of invisibility. At least then there's a chance that they won't be able to ambush you, if it is a trap." </p><p></p><p>"I can live with that." </p><p></p><p>After some brief preparations and dressing in nondescript clothes, the group proceeded along the river. They passed the walls of Canberry City, and followed the river as it curved through the surrounding farmlands. No more than a quarter mile beyond the city, the air shimmered as they walked forward, and they suddenly found themselves in an encampment of about eight tents. Marcus murmured, "An area glamour of invisibility... clever, and no mean feat of magic." About a dozen ratpeople, all piebald and white, scurried between the various white tents. Above the encampment, but safely within the sphere of invisibility, a large banner depicting the thrown-back head of a great rat with horns fluttered in the wind. </p><p></p><p>As soon as the group entered the encampment, a tall ratman in white fur approached, carrying a staff. "You have not been tracked by the Eshen, have you?" </p><p></p><p>Kit shook her head. "No." </p><p></p><p>"Good, good. Eshen knows we are here but they do not know where, and may not know which of us. Come to see the Great One." </p><p></p><p>The ratman led the group to the largest and most central tent. He pulled aside the flap and gestured inside. An ancient, scarred ratman, whizened with age, sat upon a wooden throne in the center of the tent. The skaven rubbed his paws together when he saw the arrivals. "Ah, you've come. I was afraid that your lord would fear all of our kind too much to meet with us. It is well that he did not. I am the Eleven Counsel of Clan Skree, one of the five great clans." </p><p></p><p>Dame Brionna nodded. "We greet you on behalf of the Lord Regent of Canberry. But you must understand that we cannot yet trust you. What assurances can you give us that you are not simply part of the skaven threat?" </p><p></p><p>"Clan Eshen and Clan Muldar, the beastwalkers, plan to throw this continent into chaos. Here, there is a chance for our people. We come from a dying world, and came to a dying land within this world. When the demons broke through from Shadow, we creeped after them. When we came to the south of this continent, the Skree knew that we had found a land of plenty, where we can be prosperous at last. Clan Eshen and Clan Muldar have a different vision of what our people should do. Nor do the other of the Thirteen, except for Krikakit, and he is insane. </p><p></p><p>"In their effort to bring chaos to this whole continent, the others have connected themselves to a renegade Noldar, in one of the minor eastern noble houses here. I fear that this alliance may bring destruction upon us. It is not a path I would choose for the Skree."</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 2847085, member: 3448"] Thanks for the kind words, Quartz! It's really nice to hear from readers who are enjoying the Storyhour. Re: Lord Davion: I boggled too when I did that math. :) The key thing to realize is that the Eldar and the Noldar are tremendously powerful relative to any humans (or to ordinary elves and drow). I don't know for sure, but based on his house, I think Lord Davion may be a Firstcomer (i.e. an elf who was directly created by the Creator, instead of being born); if he isn't, he's still probably been alive since about the time the first humans were born. Most of the ridiculously high epic level characters are from tremendously long-lived peoples. (Humans tend to max out in the mid to high 20s). The other thing to be aware of is that the GM is, shall we say, not exactly a rules maven. So there are occasional rules mechanical oddities. Also, NPCs tend to be overpowered relative to their roles, partly to compensate for the fact that PCs tend to have vastly more efficient builds/tactical play. And now, more updates: Kit returned from a short errand outside the palace. "A thin-faced man stopped me and told me that one of the elders of Clan Skree wants to talk with representatives of the Archduchy." "Based on the Army's assessment, Clan Skree is the only skaven clan that we might be able to negotiate with," said Alistair. "I don't think we can afford to turn down the possibility of dividing some of the skaven off from the rest. Did he say how to find them?" "He said that if we followed the river south out of the city, we would come to them soon enough." "I think we should go, then. And I think I need to be there-- if we're negotiating with an entire clan of the skaven, I should be there personally." Dame Brionna frowned. "I can't say that I like the idea of you walking in to a meeting with any skaven. It could be a trap, and from everything we know the Skree are still evil and untrustworthy. But since I don't think I can persuade you to not go, let me see if I can find a cloak of invisibility. At least then there's a chance that they won't be able to ambush you, if it is a trap." "I can live with that." After some brief preparations and dressing in nondescript clothes, the group proceeded along the river. They passed the walls of Canberry City, and followed the river as it curved through the surrounding farmlands. No more than a quarter mile beyond the city, the air shimmered as they walked forward, and they suddenly found themselves in an encampment of about eight tents. Marcus murmured, "An area glamour of invisibility... clever, and no mean feat of magic." About a dozen ratpeople, all piebald and white, scurried between the various white tents. Above the encampment, but safely within the sphere of invisibility, a large banner depicting the thrown-back head of a great rat with horns fluttered in the wind. As soon as the group entered the encampment, a tall ratman in white fur approached, carrying a staff. "You have not been tracked by the Eshen, have you?" Kit shook her head. "No." "Good, good. Eshen knows we are here but they do not know where, and may not know which of us. Come to see the Great One." The ratman led the group to the largest and most central tent. He pulled aside the flap and gestured inside. An ancient, scarred ratman, whizened with age, sat upon a wooden throne in the center of the tent. The skaven rubbed his paws together when he saw the arrivals. "Ah, you've come. I was afraid that your lord would fear all of our kind too much to meet with us. It is well that he did not. I am the Eleven Counsel of Clan Skree, one of the five great clans." Dame Brionna nodded. "We greet you on behalf of the Lord Regent of Canberry. But you must understand that we cannot yet trust you. What assurances can you give us that you are not simply part of the skaven threat?" "Clan Eshen and Clan Muldar, the beastwalkers, plan to throw this continent into chaos. Here, there is a chance for our people. We come from a dying world, and came to a dying land within this world. When the demons broke through from Shadow, we creeped after them. When we came to the south of this continent, the Skree knew that we had found a land of plenty, where we can be prosperous at last. Clan Eshen and Clan Muldar have a different vision of what our people should do. Nor do the other of the Thirteen, except for Krikakit, and he is insane. "In their effort to bring chaos to this whole continent, the others have connected themselves to a renegade Noldar, in one of the minor eastern noble houses here. I fear that this alliance may bring destruction upon us. It is not a path I would choose for the Skree." [/QUOTE]
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