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Aphonion Tales (New posts 6/13, 6/15, 6/19)
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<blockquote data-quote="Cerebral Paladin" data-source="post: 3485806" data-attributes="member: 3448"><p>The Council studied the map, thinking hard and looking for anything that might suggest where he might be hiding. “Wait a minute… Didn’t Reverend Canon Toddle say that he could see the Harlequins when they move, just not when they are hiding in a specific place? If he just left the merchant buildings, he should still be in motion, and the warpstone will only make him easier to trace. Call for Father Waters!” </p><p></p><p>Father Waters quickly prepared a <em>sending</em> asking the diviner to scry for moving warpstone in the northeast corner of the City, although he sent it to the Archdeacon at the cathedral, not to the Reverend Canon directly. That way, if Reverend Canon Toddle had one of his periodic fits, no information would be lost. </p><p></p><p>Almost immediately, he received a message from the Archdeacon in response. <<Reverend Canon said “Unity Park, among the trees.” Then collapsed. Will not be able to scry further for some time.>> Father Waters relayed this to the Council, and the Eldar nodded and began scrying on the park. </p><p></p><p>“I have the casket, but I cannot see him. The casket has been placed in the fountain in the center of Unity Park. There are children there. They play…” A look of horror contorted the Eldar’s face. “I apport.” Having placed the wards on the palace, the Eldar could circumvent them to apport directly to the park. </p><p></p><p>“But… we need to find the assassin,” said Dame Brionna. She could not really fault the Eldar for abandoning the search to protect children, but he was their only effective means to search. </p><p></p><p>“So we’ll send someone else to the park to find the drow,” said Kit. “He has to still be there. I bet Lady Constance has some way to help.” </p><p></p><p>“Under the circumstances, I don’t see any better option,” answered the paladin. “I’ll send some guards, but they probably won’t be able to do much.” </p><p></p><p>The Council quickly called for Lady Constance and explained the situation. She rotated her most ornate summoning ring and an enormous devil appeared, easily the largest that any of the Council members had ever seen. “Hear me!” cried the diabolist. “Your hundred years of service are now at an end if you can find the one who last touched the casket of warpstone that now lies in the fountain in Unity Park and tell me where he is.” </p><p></p><p>The devil smiled, showing a maw filled with razor sharp teeth, and concentrated. A moment later, with a very irritated expression, he ran quickly through the palace to the nearest balcony, throwing himself off the edge and beyond the wards against teleportation. Lady Constance hurried off after him, twisting another ring to summon a flight of bat-devils to carry her there.</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 3485806, member: 3448"] The Council studied the map, thinking hard and looking for anything that might suggest where he might be hiding. “Wait a minute… Didn’t Reverend Canon Toddle say that he could see the Harlequins when they move, just not when they are hiding in a specific place? If he just left the merchant buildings, he should still be in motion, and the warpstone will only make him easier to trace. Call for Father Waters!” Father Waters quickly prepared a [i]sending[/i] asking the diviner to scry for moving warpstone in the northeast corner of the City, although he sent it to the Archdeacon at the cathedral, not to the Reverend Canon directly. That way, if Reverend Canon Toddle had one of his periodic fits, no information would be lost. Almost immediately, he received a message from the Archdeacon in response. <<Reverend Canon said “Unity Park, among the trees.” Then collapsed. Will not be able to scry further for some time.>> Father Waters relayed this to the Council, and the Eldar nodded and began scrying on the park. “I have the casket, but I cannot see him. The casket has been placed in the fountain in the center of Unity Park. There are children there. They play…” A look of horror contorted the Eldar’s face. “I apport.” Having placed the wards on the palace, the Eldar could circumvent them to apport directly to the park. “But… we need to find the assassin,” said Dame Brionna. She could not really fault the Eldar for abandoning the search to protect children, but he was their only effective means to search. “So we’ll send someone else to the park to find the drow,” said Kit. “He has to still be there. I bet Lady Constance has some way to help.” “Under the circumstances, I don’t see any better option,” answered the paladin. “I’ll send some guards, but they probably won’t be able to do much.” The Council quickly called for Lady Constance and explained the situation. She rotated her most ornate summoning ring and an enormous devil appeared, easily the largest that any of the Council members had ever seen. “Hear me!” cried the diabolist. “Your hundred years of service are now at an end if you can find the one who last touched the casket of warpstone that now lies in the fountain in Unity Park and tell me where he is.” The devil smiled, showing a maw filled with razor sharp teeth, and concentrated. A moment later, with a very irritated expression, he ran quickly through the palace to the nearest balcony, throwing himself off the edge and beyond the wards against teleportation. Lady Constance hurried off after him, twisting another ring to summon a flight of bat-devils to carry her there. [/QUOTE]
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