Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Aphonion Tales: The Archducal Council -- Unedited notes; later posts are edited transcripts (posts MWF, update 3/1/23)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CPaladin" data-source="post: 8314699" data-attributes="member: 7030144"><p>Session 53 (December 15, 2011)</p><p></p><p>[Exposure to the elves bonus: +1 morale bonus to the City for the next 10 years; health benefit, 1d5 years of life added to the lives of everyone currently alive in the city; individual lives saved, Con scores fixed, etc.]</p><p></p><p>Skard 16</p><p>We talk to Lord Davion about grabbing/destroying the coercer.</p><p></p><p>Examining the crystal object; “these things have caused more wars than all of the jealousies of humans put together. People use these toys to manipulate human kingdoms, but even more the lesser people. He has no finesse—not paragon level, but he has great power reserves. And they are right—there is something wrong with it, although not demonic.” “Old One related?” “Perhaps… I never had much dealing with them.”</p><p></p><p>Lord Davion asks if he could contact an old friend, who he hasn’t seen in 7000 years, a member of the High Court of the Cities of Pain. He is a member of House Curini’rim. We agree but with some preparations to avoid “awkwardness” with the Princess from the other branch of the elves.</p><p></p><p>Lord Davion sends an invitation to his friend for 3 PM that afternoon.</p><p></p><p>Dame Brionna approaches the Eldar embassy. She can see both the very large group of very disciplined guards, and the huge crowds of people patiently waiting to be filtered through.</p><p></p><p>“Good commander, I hope that you are not being unduly disturbed by our people.”</p><p></p><p>“Not at all; the Lady is deeply moved and pleased to offer the succor of … of the Light to them.”</p><p></p><p>They step into private (he has something he wants to mention as well).</p><p></p><p>“This afternoon, an ally who is a friend of our Champion, will be visiting. He is a member of House Curini’rim, a member of the High Court of the Cities of Pain.”</p><p></p><p>“A yes, I remember him. He is a first-comer, as is the Lady, as am I. He was not a bad sort, although misled. There won’t be any problems.”</p><p></p><p>“Two things the Lady wishes you to be aware of. Some of the people who are coming to her have one or two parts of a tripolar poison. She thought you should know. She is cleansing them of the parts that they have in them.”</p><p></p><p>We know and are trying to deal; do you know what the poison would do?</p><p></p><p>“Oh, yes; a very serious thing. A tripolar poison—you know how those work?”</p><p></p><p>“Yes; salt, smoke, and spices.”</p><p></p><p>“That would work. It would begin with vomiting, and then proceed—degenerative, cannot be cured without deep redaction and skin. Over 10 days, dehydration and organ failure. Extremely painful. And the bodily fluids of a victim—sweat, blood, and vomit—would trigger any other victims exposed to even one part. It is unnecessarily cruel—the sort of thing that depraved minds would come up with.”</p><p></p><p>(Alistair points out that the poisoning would look like plague then… and since plague is not possible because the Gods won’t allow it, an apparent plague would create the inference of severe divine displeasure.)</p><p></p><p>“Could the Lady purify the salt itself? Or create a purifying agent?”</p><p></p><p>“Let me consult the metaconcert.”</p><p></p><p>“The Lady says yes, but that she will need access to a high-level alchemical laboratory and several trained assistants. We are not trained to assist her in that.”</p><p></p><p>“I will consult with the Minister of Magic.”</p><p></p><p>The representative of the metaconcert folds her hands and waits.</p><p></p><p><<Kit—make me look good.>></p><p></p><p>Kit arranges things with the Minister of Magic. The Minister and nine other volunteers will be available.</p><p></p><p>Her Grace will be ready when we close the healing pavilion for the night.</p><p></p><p>Second: Are you aware that a certain number of the young people have the potential to become psionically aware, and not only are not being awakened, but are being drained and shut away.</p><p></p><p>Wait—deliberately?</p><p></p><p>Oh yes… we can see the cysts. I can see the cysts. It’s dreadful.</p><p></p><p>We would be most interested.</p><p></p><p>There is a similarity between the cases. I’ve collected the names. They all seem to be, oddly, if we understand your system correctly, in the upper levels of the gentry and the lower levels of the nobility. Some came who were only sick in that they carried a cyst. But it has happened so long and for so much time, that all she could do was lance the cysts to restore health, not remove the cyst.</p><p></p><p>All done while they were children, very young, well before menarche. After the weaning from milk, but before food becomes fully solid, that things must be done. Then only the seed is planted, but it is then self-perpetuating.</p><p></p><p>How does the seed get planted? Usually a mental image, the Lady’s guess is projected in, that scares the child of its own powers. Could be done through an object, more likely through a person.</p><p></p><p>(Alistair says this sounds like the effect we found on the Duke of Brightspan.)</p><p></p><p>Kit has a conversation with the Minister of Mind.</p><p></p><p>“That’s ridiculous… we test for psionic abilities at age 14.”</p><p></p><p>“That’s the thing… it happens at age 1 or 2.”</p><p></p><p>We have a list of names; we need to check their younger siblings. Wealthy families, too late for wet nurses, probably a nurse or governess, could be a toy shop.</p><p></p><p>Kit pairs up her people with the Minister’s.</p><p></p><p>We send out a bunch of people to search for the last seen-unseen; paladins, Kit’s people, city guards. We have them watched by location so we can find disappearances. They are strictly instructed that this is an intelligence gathering operation. We also have some strike teams put together—this is strictly seek and destroy.</p><p>[cont'd]</p></blockquote><p></p>
[QUOTE="CPaladin, post: 8314699, member: 7030144"] Session 53 (December 15, 2011) [Exposure to the elves bonus: +1 morale bonus to the City for the next 10 years; health benefit, 1d5 years of life added to the lives of everyone currently alive in the city; individual lives saved, Con scores fixed, etc.] Skard 16 We talk to Lord Davion about grabbing/destroying the coercer. Examining the crystal object; “these things have caused more wars than all of the jealousies of humans put together. People use these toys to manipulate human kingdoms, but even more the lesser people. He has no finesse—not paragon level, but he has great power reserves. And they are right—there is something wrong with it, although not demonic.” “Old One related?” “Perhaps… I never had much dealing with them.” Lord Davion asks if he could contact an old friend, who he hasn’t seen in 7000 years, a member of the High Court of the Cities of Pain. He is a member of House Curini’rim. We agree but with some preparations to avoid “awkwardness” with the Princess from the other branch of the elves. Lord Davion sends an invitation to his friend for 3 PM that afternoon. Dame Brionna approaches the Eldar embassy. She can see both the very large group of very disciplined guards, and the huge crowds of people patiently waiting to be filtered through. “Good commander, I hope that you are not being unduly disturbed by our people.” “Not at all; the Lady is deeply moved and pleased to offer the succor of … of the Light to them.” They step into private (he has something he wants to mention as well). “This afternoon, an ally who is a friend of our Champion, will be visiting. He is a member of House Curini’rim, a member of the High Court of the Cities of Pain.” “A yes, I remember him. He is a first-comer, as is the Lady, as am I. He was not a bad sort, although misled. There won’t be any problems.” “Two things the Lady wishes you to be aware of. Some of the people who are coming to her have one or two parts of a tripolar poison. She thought you should know. She is cleansing them of the parts that they have in them.” We know and are trying to deal; do you know what the poison would do? “Oh, yes; a very serious thing. A tripolar poison—you know how those work?” “Yes; salt, smoke, and spices.” “That would work. It would begin with vomiting, and then proceed—degenerative, cannot be cured without deep redaction and skin. Over 10 days, dehydration and organ failure. Extremely painful. And the bodily fluids of a victim—sweat, blood, and vomit—would trigger any other victims exposed to even one part. It is unnecessarily cruel—the sort of thing that depraved minds would come up with.” (Alistair points out that the poisoning would look like plague then… and since plague is not possible because the Gods won’t allow it, an apparent plague would create the inference of severe divine displeasure.) “Could the Lady purify the salt itself? Or create a purifying agent?” “Let me consult the metaconcert.” “The Lady says yes, but that she will need access to a high-level alchemical laboratory and several trained assistants. We are not trained to assist her in that.” “I will consult with the Minister of Magic.” The representative of the metaconcert folds her hands and waits. <<Kit—make me look good.>> Kit arranges things with the Minister of Magic. The Minister and nine other volunteers will be available. Her Grace will be ready when we close the healing pavilion for the night. Second: Are you aware that a certain number of the young people have the potential to become psionically aware, and not only are not being awakened, but are being drained and shut away. Wait—deliberately? Oh yes… we can see the cysts. I can see the cysts. It’s dreadful. We would be most interested. There is a similarity between the cases. I’ve collected the names. They all seem to be, oddly, if we understand your system correctly, in the upper levels of the gentry and the lower levels of the nobility. Some came who were only sick in that they carried a cyst. But it has happened so long and for so much time, that all she could do was lance the cysts to restore health, not remove the cyst. All done while they were children, very young, well before menarche. After the weaning from milk, but before food becomes fully solid, that things must be done. Then only the seed is planted, but it is then self-perpetuating. How does the seed get planted? Usually a mental image, the Lady’s guess is projected in, that scares the child of its own powers. Could be done through an object, more likely through a person. (Alistair says this sounds like the effect we found on the Duke of Brightspan.) Kit has a conversation with the Minister of Mind. “That’s ridiculous… we test for psionic abilities at age 14.” “That’s the thing… it happens at age 1 or 2.” We have a list of names; we need to check their younger siblings. Wealthy families, too late for wet nurses, probably a nurse or governess, could be a toy shop. Kit pairs up her people with the Minister’s. We send out a bunch of people to search for the last seen-unseen; paladins, Kit’s people, city guards. We have them watched by location so we can find disappearances. They are strictly instructed that this is an intelligence gathering operation. We also have some strike teams put together—this is strictly seek and destroy. [cont'd] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Aphonion Tales: The Archducal Council -- Unedited notes; later posts are edited transcripts (posts MWF, update 3/1/23)
Top