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<blockquote data-quote="ValhallaGH" data-source="post: 4060605" data-attributes="member: 41187"><p>That depends upon the details of the Apocalypse. What type was it, how long did it last, how destructive was it, were any areas basically unaffected, how difficult was it to survive, how many survivors were there, what about animal and plant survival, how well did the ecosystem survive, etc.?</p><p></p><p>If it was a nuclear war, for example, then you'll end up with large areas that are uninhabitable, or only temporarily habitable. However, you'll probably have areas that were almost unaffected, directly. These areas will be as self-sustaining as they were before, have almost all of their previous local resources, and almost their entire population and infrastructure intact. These regions are probably rural, making them relatively self-sufficient and filled with the knowledge necessary to keep the population fed and warm through the early years. If they don't panic then they can maintain the same governmental structure they had before the 'event'.</p><p>This makes them a stable base to build a survivor community out of. Equip them with defenses, weapons, and a few brave members willing to venture into the temporarily habitable areas and they will be able to scavenge all sorts of oddities and treasures.</p><p></p><p>By their second generation they will be likely to have a thriving base working to maintain/replace the high tech that has worn out. So they'll be starting to manufacture weapons, light bulbs, and other 19th-20th century inventions. Airplanes will be rare because avionics is a very exact science that requires a lot of testing and patience to get off the ground (look into all the Wrights had to do, some time); however, if you can make two working planes then you can make planes until you hit a resource limit.</p><p>Alternatively, they could be running into population pressure issues, as the population has filled up the available "safe" land, making natural resources, living space, and mating patterns viable areas to make major changes. This scenario works best with an oligarchical, tyrannical, or theocratic government.</p><p></p><p>By their tenth generation they will either have plateaued or be advancing into whatever directions are most useful to them. Either way, this is beyond anyone's ability to accurately predict (just look at the predictions for where society would be from 10 generations ago). This long after the 'event', the world looks and works the way you say it does.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 4060605, member: 41187"] That depends upon the details of the Apocalypse. What type was it, how long did it last, how destructive was it, were any areas basically unaffected, how difficult was it to survive, how many survivors were there, what about animal and plant survival, how well did the ecosystem survive, etc.? If it was a nuclear war, for example, then you'll end up with large areas that are uninhabitable, or only temporarily habitable. However, you'll probably have areas that were almost unaffected, directly. These areas will be as self-sustaining as they were before, have almost all of their previous local resources, and almost their entire population and infrastructure intact. These regions are probably rural, making them relatively self-sufficient and filled with the knowledge necessary to keep the population fed and warm through the early years. If they don't panic then they can maintain the same governmental structure they had before the 'event'. This makes them a stable base to build a survivor community out of. Equip them with defenses, weapons, and a few brave members willing to venture into the temporarily habitable areas and they will be able to scavenge all sorts of oddities and treasures. By their second generation they will be likely to have a thriving base working to maintain/replace the high tech that has worn out. So they'll be starting to manufacture weapons, light bulbs, and other 19th-20th century inventions. Airplanes will be rare because avionics is a very exact science that requires a lot of testing and patience to get off the ground (look into all the Wrights had to do, some time); however, if you can make two working planes then you can make planes until you hit a resource limit. Alternatively, they could be running into population pressure issues, as the population has filled up the available "safe" land, making natural resources, living space, and mating patterns viable areas to make major changes. This scenario works best with an oligarchical, tyrannical, or theocratic government. By their tenth generation they will either have plateaued or be advancing into whatever directions are most useful to them. Either way, this is beyond anyone's ability to accurately predict (just look at the predictions for where society would be from 10 generations ago). This long after the 'event', the world looks and works the way you say it does. [/QUOTE]
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