Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Apparently adventurer WAS a profession
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 741626" data-attributes="member: 4937"><p>Well, first, a clarification. I said that in my campaign world, people were not considered adventurers. I implied that adventurer as a profession really had no place in the culture of my campaign world. I did not imply that adventurer as a profession did not exist in some historical cultures.</p><p></p><p>Notably, if your campaign is based off the British Imperial period, then you'd be quite in the right to have whole classes of gentlemen, bored gentry, and bandits and plunders pretending to be gentlemen out adventuring - which could mean anything from archeaology, to taking a wild vacation, to playing the game of thrones in some far corner of the world.</p><p></p><p>I said I had incorporated into my campaign certain medieval elements for the purpose of causing culture shock. Adventurer is a much more modern idea, and our notion of it more modern still.</p><p></p><p>Note that the 1474 definition is much the same as criminal, and I dare say that the best synonym would be rake. When players say that they are adventurers do they generally mean scoundrel?</p><p></p><p>The 1548 definition is basically 'merchant'. When players say that they are adventurers do they generally mean travelling merchant?</p><p></p><p>And the 1667 definition is basically 'mercenary'. This is better, but even so most D&D adventurers don't mean people - especially people of high birth - who volunteered to fight in a war for a country other than thier own. All such definitions are a good bit more recent than I want, and if we started looking into 19th century definitions they'd probably match right up with our D&D sensibilities.</p><p></p><p>Unless I'm deliberately designing a setting with a Victorian feel, I'm going to do my best to avoid 'adventurer' as a phrase, do my best to avoid the modernity of adventures as something people seek out and not unwanted things that happen to them, and do my level best not to have every barkeep a retired adventurer. </p><p></p><p>Concensus D&D inspired fantasy seems to have every third bloke an adventurer or a former adventurer, and the phrase got really tired and worn out for me very early in my gaming career. D&D 'adventurers' seem sometimes to be a class of itinerate sanitation specialists or big game hunters and ultimately the term seems to deprive the adventure of its adventurousness, and reduce the occupation of hero to the mundane level of rat catcher or safarii guide. Every second person seems to have a list of chores for an adventurer to perform and is not in the slightest unwilling to pay a stranger to do them. Realistic or not for a world with real monsters, it deprives the whole thing of its mythological power, especially if the profession is common enough to be considered a profession and if the PC's find that they have peers on every street corner. I sometimes wonder whether or not in such a society adventurers should have formal resumes, agents, and talent scouts looking for the next set of adventurers with the right stuff. </p><p></p><p>"That nice, but we were really looking for someone who could cast fireballs... NEXT!"</p><p></p><p>And conveinent as a plot device or not, it perhaps becomes to conveinent and too easy to keep hooking the PC's with 'a merchant lord wishes you to investigate the...in return for the generous reward of...'</p><p></p><p>Not that I haven't fallen into that trap myself, but I strive to keep the motivation more personal than that.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 741626, member: 4937"] Well, first, a clarification. I said that in my campaign world, people were not considered adventurers. I implied that adventurer as a profession really had no place in the culture of my campaign world. I did not imply that adventurer as a profession did not exist in some historical cultures. Notably, if your campaign is based off the British Imperial period, then you'd be quite in the right to have whole classes of gentlemen, bored gentry, and bandits and plunders pretending to be gentlemen out adventuring - which could mean anything from archeaology, to taking a wild vacation, to playing the game of thrones in some far corner of the world. I said I had incorporated into my campaign certain medieval elements for the purpose of causing culture shock. Adventurer is a much more modern idea, and our notion of it more modern still. Note that the 1474 definition is much the same as criminal, and I dare say that the best synonym would be rake. When players say that they are adventurers do they generally mean scoundrel? The 1548 definition is basically 'merchant'. When players say that they are adventurers do they generally mean travelling merchant? And the 1667 definition is basically 'mercenary'. This is better, but even so most D&D adventurers don't mean people - especially people of high birth - who volunteered to fight in a war for a country other than thier own. All such definitions are a good bit more recent than I want, and if we started looking into 19th century definitions they'd probably match right up with our D&D sensibilities. Unless I'm deliberately designing a setting with a Victorian feel, I'm going to do my best to avoid 'adventurer' as a phrase, do my best to avoid the modernity of adventures as something people seek out and not unwanted things that happen to them, and do my level best not to have every barkeep a retired adventurer. Concensus D&D inspired fantasy seems to have every third bloke an adventurer or a former adventurer, and the phrase got really tired and worn out for me very early in my gaming career. D&D 'adventurers' seem sometimes to be a class of itinerate sanitation specialists or big game hunters and ultimately the term seems to deprive the adventure of its adventurousness, and reduce the occupation of hero to the mundane level of rat catcher or safarii guide. Every second person seems to have a list of chores for an adventurer to perform and is not in the slightest unwilling to pay a stranger to do them. Realistic or not for a world with real monsters, it deprives the whole thing of its mythological power, especially if the profession is common enough to be considered a profession and if the PC's find that they have peers on every street corner. I sometimes wonder whether or not in such a society adventurers should have formal resumes, agents, and talent scouts looking for the next set of adventurers with the right stuff. "That nice, but we were really looking for someone who could cast fireballs... NEXT!" And conveinent as a plot device or not, it perhaps becomes to conveinent and too easy to keep hooking the PC's with 'a merchant lord wishes you to investigate the...in return for the generous reward of...' Not that I haven't fallen into that trap myself, but I strive to keep the motivation more personal than that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Apparently adventurer WAS a profession
Top