Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Apparently adventurer WAS a profession
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 745320" data-attributes="member: 2205"><p>Great post, Celebrim, and one that verbalizes a lot of stuff I'd like to have said! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As you say, to some extent, at least, RPGs and literature will never completely come together. The story-telling conventions are different, for one thing. The media is too different. What makes a great story for a novel might make a lousy plot for an RPG campaign and vice versa.</p><p></p><p>However, the whole entire reason for my interest in RPGs way back in the early 80s, or whenever it was that I really "got it" finally, was that I could create collaboratively the same kind of thing that I loved reading about in fantasy literature. So toolkits that help me towards that goal, instead of having patently different goals, are more useful to me.</p><p></p><p>D&D itself is not truly generic, although the d20 system can be. It really only takes some rather smallish and simple modifications from D&D to get a d20 game that does more of what I want it to. Keeping in mind the medium of RPG-type storytelling, I can do better with d20 Modern-ish classes, for example, and a different magic systems (depending on how I want to position magic in a given campaign setting).</p><p></p><p>Oddly enough, in many other games, I find that players (and GMs) don't have the same preconcieved notions as they do in D&D, even if the mechanics aren't a really substantial leap differently. One of these, is the concept of PCs as "wandering adventurers" out for hire to any county mayor or moderately successful merchant. I don't think characters in the Wheel of Time game, for instance, or the Star Wars RPG really play like that very often, even though the mechanics (and in the case of the WoT game, even the setting itself) isn't really that drastically different.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 745320, member: 2205"] Great post, Celebrim, and one that verbalizes a lot of stuff I'd like to have said! :) As you say, to some extent, at least, RPGs and literature will never completely come together. The story-telling conventions are different, for one thing. The media is too different. What makes a great story for a novel might make a lousy plot for an RPG campaign and vice versa. However, the whole entire reason for my interest in RPGs way back in the early 80s, or whenever it was that I really "got it" finally, was that I could create collaboratively the same kind of thing that I loved reading about in fantasy literature. So toolkits that help me towards that goal, instead of having patently different goals, are more useful to me. D&D itself is not truly generic, although the d20 system can be. It really only takes some rather smallish and simple modifications from D&D to get a d20 game that does more of what I want it to. Keeping in mind the medium of RPG-type storytelling, I can do better with d20 Modern-ish classes, for example, and a different magic systems (depending on how I want to position magic in a given campaign setting). Oddly enough, in many other games, I find that players (and GMs) don't have the same preconcieved notions as they do in D&D, even if the mechanics aren't a really substantial leap differently. One of these, is the concept of PCs as "wandering adventurers" out for hire to any county mayor or moderately successful merchant. I don't think characters in the Wheel of Time game, for instance, or the Star Wars RPG really play like that very often, even though the mechanics (and in the case of the WoT game, even the setting itself) isn't really that drastically different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Apparently adventurer WAS a profession
Top