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General Tabletop Discussion
*Pathfinder & Starfinder
Appeal of the defender?
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<blockquote data-quote="Aezoc" data-source="post: 4190187" data-attributes="member: 12124"><p><em>300</em> is another good example of defenders (sword and board defenders, no less) being badasses.</p><p></p><p>To be fair though, even those of my group that like to play defender archetypes are a little gun-shy now after how badly outclassed fighters and paladins were at high levels in 3e. As others have said, I wouldn't give your group NPC defenders, as that's likely to just reinforce the stereotype of them being dumb meat shields who just run interference for the damage dealers. Nor would I suggest creating scenarios specifically designed to punish them for not having a defender. But I suspect if they opt to run without one for a while, they'll start to appreciate how useful having a defender can be. I don't know how things will look at higher levels, but in the playtests I've run, the wizard and rogue got eaten alive by enemies that got past the front lines. I don't see a defender-less party allowing for very much player error.</p></blockquote><p></p>
[QUOTE="Aezoc, post: 4190187, member: 12124"] [i]300[/i] is another good example of defenders (sword and board defenders, no less) being badasses. To be fair though, even those of my group that like to play defender archetypes are a little gun-shy now after how badly outclassed fighters and paladins were at high levels in 3e. As others have said, I wouldn't give your group NPC defenders, as that's likely to just reinforce the stereotype of them being dumb meat shields who just run interference for the damage dealers. Nor would I suggest creating scenarios specifically designed to punish them for not having a defender. But I suspect if they opt to run without one for a while, they'll start to appreciate how useful having a defender can be. I don't know how things will look at higher levels, but in the playtests I've run, the wizard and rogue got eaten alive by enemies that got past the front lines. I don't see a defender-less party allowing for very much player error. [/QUOTE]
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Community
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Appeal of the defender?
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