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<blockquote data-quote="Ralif Redhammer" data-source="post: 9039507" data-attributes="member: 30438"><p>Fascinating read. Dungeoncrawling as picaresque narrative is an interesting thought. And heck, even before Vance, looking at the genre fiction of the last century and earlier, picaresque narratives were much more common then.</p><p></p><p></p><p>Outside of the funnel, yeah, in the last DCC campaign I ran, no one died. Some Judges do lean into the old-school deadliness, too, and I think that can color expectations.</p><p></p><p></p><p></p><p>Like Three Hearts & Three Lions, I think Tolkien also has to be there. Even if the mode of play of D&D is dramatically different from Lord of the Rings, considering the presence of Ents, Hobbits, Balrogs, Wraiths (looking at their original art, their inspiration by the Nazgul is pretty clear) in original D&D, plus the continued presence of Halflings (and the Halfling connection to the Thief class), Orcs, Cloaks of Elvenkind, Rings of Invisibility (present plenty of other places, but most strongly in LOTR), Staffs of Power, and other elements, I think Tolkien has to stay.</p><p></p><p>The Elves of DCC definitely have more to do with Anderson's Elves, or Moorcock's Melniboneans. As for Halflings, I think about removing them from my games sometimes. Tolkien's one of my favorite authors, but when I run DCC, I want less Tolkien and more CAS, Moorcock, Vance, Leiber, and Carter. And I've yet to find anything close to a Halfling in other Appendix N works.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 9039507, member: 30438"] Fascinating read. Dungeoncrawling as picaresque narrative is an interesting thought. And heck, even before Vance, looking at the genre fiction of the last century and earlier, picaresque narratives were much more common then. Outside of the funnel, yeah, in the last DCC campaign I ran, no one died. Some Judges do lean into the old-school deadliness, too, and I think that can color expectations. Like Three Hearts & Three Lions, I think Tolkien also has to be there. Even if the mode of play of D&D is dramatically different from Lord of the Rings, considering the presence of Ents, Hobbits, Balrogs, Wraiths (looking at their original art, their inspiration by the Nazgul is pretty clear) in original D&D, plus the continued presence of Halflings (and the Halfling connection to the Thief class), Orcs, Cloaks of Elvenkind, Rings of Invisibility (present plenty of other places, but most strongly in LOTR), Staffs of Power, and other elements, I think Tolkien has to stay. The Elves of DCC definitely have more to do with Anderson's Elves, or Moorcock's Melniboneans. As for Halflings, I think about removing them from my games sometimes. Tolkien's one of my favorite authors, but when I run DCC, I want less Tolkien and more CAS, Moorcock, Vance, Leiber, and Carter. And I've yet to find anything close to a Halfling in other Appendix N works. [/QUOTE]
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