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<blockquote data-quote="Libramarian" data-source="post: 5837348" data-attributes="member: 6688858"><p>Well it's both. The primary purpose is to provide the reader with "inspirational and educational reading". That's the title. And then Gygax mentions which works were specifically most influential upon AD&D.</p><p></p><p>If the Next designers actually felt that their work were strongly influenced by fantasy in other media, I would love to hear about that. But I don't think D&D is really designed that way anymore. They haven't expressed any sort of passion for fantasy in any of the blogs or seminars. It's all brass tacks mechanics.</p><p></p><p>We don't have a shared basis in fantasy literature so we don't have any polls like "which Rogue class abilities best capture the feel of the Grey Mouser"? It's all...which mechanics capture the feel of your favorite previous edition of D&D?</p><p></p><p>But with regard to the purpose of inspiration and education, clearly it's better for the list to be unfamiliar than familiar. Familiar sources wouldn't be educational.</p><p></p><p>But I am not entirely unswayed by the observation that some familiar sources would make the list feel more accessible, to someone who hasn't even heard of Jack Vance or Fritz Leiber. Everybody knows Conan though.</p><p></p><p>I'd sooner have a list of videogames than films though, actually.</p><p></p><p>Baldur's Gate series</p><p>Icewind Dale series</p><p>Neverwinter Nights series</p><p>Elder Scrolls series</p><p>Demon Souls/Dark Souls</p><p>maybe Final Fantasy series, although those present a pretty linear, rail-roady campaign-as-story model</p><p></p><p>D&D Next really needs a good videogame adaptation.</p></blockquote><p></p>
[QUOTE="Libramarian, post: 5837348, member: 6688858"] Well it's both. The primary purpose is to provide the reader with "inspirational and educational reading". That's the title. And then Gygax mentions which works were specifically most influential upon AD&D. If the Next designers actually felt that their work were strongly influenced by fantasy in other media, I would love to hear about that. But I don't think D&D is really designed that way anymore. They haven't expressed any sort of passion for fantasy in any of the blogs or seminars. It's all brass tacks mechanics. We don't have a shared basis in fantasy literature so we don't have any polls like "which Rogue class abilities best capture the feel of the Grey Mouser"? It's all...which mechanics capture the feel of your favorite previous edition of D&D? But with regard to the purpose of inspiration and education, clearly it's better for the list to be unfamiliar than familiar. Familiar sources wouldn't be educational. But I am not entirely unswayed by the observation that some familiar sources would make the list feel more accessible, to someone who hasn't even heard of Jack Vance or Fritz Leiber. Everybody knows Conan though. I'd sooner have a list of videogames than films though, actually. Baldur's Gate series Icewind Dale series Neverwinter Nights series Elder Scrolls series Demon Souls/Dark Souls maybe Final Fantasy series, although those present a pretty linear, rail-roady campaign-as-story model D&D Next really needs a good videogame adaptation. [/QUOTE]
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