Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Wiki Pages
Public Wiki Pages
Appendix O: Encumbrance of Standard Items
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mazzoli" data-source="post: 5963149" data-attributes="member: 6687941"><p>APPENDIX O: ENCUMBRANCE OF STANDARD ITEMS</p><p>[code]Item Encumbrance</p><p> in gold pieces</p><p>Backpack 20</p><p>Belt 3</p><p>Belt pouch, large 10</p><p> small 5</p><p>Book, large metal-bound 200</p><p>Boots, hard 60</p><p> soft 30</p><p>Bottles, flagons 60</p><p>Bow, composite long 80</p><p> composite short 50</p><p> long 100</p><p> short 50</p><p>Caltrop 50</p><p>Candle 5</p><p>Chest, large solid iron 1,000-5,000</p><p> small solid iron 200-500</p><p> small wooden 100-250</p><p> large wooden 500-1,500</p><p>Clothes (1 set) 30</p><p>Cord, 10' 2</p><p>Crossbow, heavy 80</p><p> light 50</p><p>Crystal ball, base and wrapping 150</p><p>Flask, empty 7</p><p> full 20</p><p>Gem 1-5</p><p>Grapnel 100</p><p>Hand tool 10</p><p>Helm 45</p><p>Helm, great 100</p><p>Holy water, potion bottles 25</p><p>Horn 50</p><p>Jewelry, large 50</p><p> small 1-5</p><p>Lantern 60</p><p>Mirror 5</p><p>Musical instrument* 350</p><p>Pole, 10' 100</p><p>Purse 1</p><p>Quiver 30</p><p>Rations, iron 75</p><p> standard 200</p><p>Robe or cloak, folded 50</p><p> worn 25</p><p>Rod 60</p><p>Rope, 50' 75</p><p>Sack, large 20</p><p> small 5</p><p>Saddle, light horse 250</p><p> heavy horse 500</p><p></p><p>Saddlebag 150</p><p>Saddle blanket (pad) 20</p><p>Scroll case, bone or ivory 50</p><p> leather 25</p><p>Spike 10</p><p>Staff 100</p><p>Tapestry (very small to huge) 50-1,000+</p><p>Tinderbox 2</p><p>Torch 25</p><p>Wand, bone or ivory case 60</p><p> box 80</p><p> leather case 30</p><p>Waterskin or wineskin, empty 5</p><p> full 50[/code]*Musical instruments include only large and bulky instruments such as lutes and drums.</p><p></p><p>The maximum weight a normal-strength person can carry and still move is 1500 g.p. (150#).</p><p></p><p>Certain items are not included when figuring encumbrance. These include:</p><p>--material components (unless large and bulky).</p><p>--any helm but great helm, if the character has any armor.</p><p>--one set of clothing.</p><p>--thieves' picks and tools.</p><p></p><p>Many other things will be bought or found, but it is impossible to list them all here. The encumbrance of most items not on this list may be inferred by comparison with objects similar to them; thus a <em>decanter of endless water</em> will encumber as much as a bottle or flagon. In some cases no equivalent may be found on the table; such instances require the judge to decide.</p><p></p><p>Many people looking at the table will say, "But a scroll doesn't weigh two pounds!" The encumbrance figure should not be taken as the weight of the object -- it is the <em>combined weight</em> and <em>relative bulkiness</em> of the item. These factors together will determine how much a figure can carry.</p><p></p><p>As an example, Dimwall the magic-user and Drudge the fighter have prepared for a dungeon expedition. Dimwall, besides his normal clothing has strapped on a belt with a large pouch on it. Into this and his robe, he tucks his material components (minimal encumbrance). He also places in his pouch a potion bottle, a mirror, some garlic and belladonna, and his tinderbox. At his right side hangs a dagger and sheath and four more daggers are on a bandolier slung across his chest. Over all these belts, he puts his backpack. In his pack goes a hand axe (for chopping, not fighting), 3 flasks of oil, a candle, 3 small sacks, 1 large sack, and 7 torches. Lashed in a bundle to the pack is 50' of rope. At his left side, hanging from his belt, are a leather scroll case and his purse, filled with 20 gold pieces. He holds a staff in his right hand and a torch in his left. He is now ready to travel, with a total encumbrance of 689 g.p.</p><p></p><p>Meanwhile, his companion, Drudge, has strapped on his splint armor. He wears 2 belts around his waist; his longsword hangs from one. On the other belt he places his quiver with 40 bolts, a cocking hook, and a dagger. He slips on his backpack, already loaded with 10 spikes, one week's iron rations, and a flask of oil. To the bottom of the pack he has strapped 50' of rope. Hanging on the rear of the pack is his heavy crossbow. Around his neck he wears a holy symbol. Finally, he straps his large shield on his left arm, fits his helmet, and takes his lantern, ready to go with a total encumbrance of 1117 g.p.</p><p></p><p>During their adventures, Dimwall and Drudge find 800 gold pieces in a troll's treasure horde(sic). Dimwall can carry 400 gold pieces in his large sack and another 300 gold pieces in his small sacks. Dimwall leaves his torches and staff, since he must have his hands free. Then he fastens a small sack to his belt and, using two hands, carries the large sack over his shoulder. Drudge eats part of his iron rations and throws the rest away, along with his spikes and oil. He places the remaining bags in the bottom of his pack and then pous the loose coins on top of them. Encumbrance for Dimwall is now 889 gold pieces and 1222 gold pieces for Drudge.</p><p></p><p>As they leave, Dimwall and Drudge meet the troll. There is little time to react, so Drudge must quickly drop his lantern (possibly putting it out) and attack. As he does this, Dimwall must drop the large sack (probably scattering coins about), unsling his pack, and start digging for his oil. By the time he finds it, the troll may have killed them both!</p></blockquote><p></p>
[QUOTE="mazzoli, post: 5963149, member: 6687941"] APPENDIX O: ENCUMBRANCE OF STANDARD ITEMS [code]Item Encumbrance in gold pieces Backpack 20 Belt 3 Belt pouch, large 10 small 5 Book, large metal-bound 200 Boots, hard 60 soft 30 Bottles, flagons 60 Bow, composite long 80 composite short 50 long 100 short 50 Caltrop 50 Candle 5 Chest, large solid iron 1,000-5,000 small solid iron 200-500 small wooden 100-250 large wooden 500-1,500 Clothes (1 set) 30 Cord, 10' 2 Crossbow, heavy 80 light 50 Crystal ball, base and wrapping 150 Flask, empty 7 full 20 Gem 1-5 Grapnel 100 Hand tool 10 Helm 45 Helm, great 100 Holy water, potion bottles 25 Horn 50 Jewelry, large 50 small 1-5 Lantern 60 Mirror 5 Musical instrument* 350 Pole, 10' 100 Purse 1 Quiver 30 Rations, iron 75 standard 200 Robe or cloak, folded 50 worn 25 Rod 60 Rope, 50' 75 Sack, large 20 small 5 Saddle, light horse 250 heavy horse 500 Saddlebag 150 Saddle blanket (pad) 20 Scroll case, bone or ivory 50 leather 25 Spike 10 Staff 100 Tapestry (very small to huge) 50-1,000+ Tinderbox 2 Torch 25 Wand, bone or ivory case 60 box 80 leather case 30 Waterskin or wineskin, empty 5 full 50[/code]*Musical instruments include only large and bulky instruments such as lutes and drums. The maximum weight a normal-strength person can carry and still move is 1500 g.p. (150#). Certain items are not included when figuring encumbrance. These include: --material components (unless large and bulky). --any helm but great helm, if the character has any armor. --one set of clothing. --thieves' picks and tools. Many other things will be bought or found, but it is impossible to list them all here. The encumbrance of most items not on this list may be inferred by comparison with objects similar to them; thus a [I]decanter of endless water[/I] will encumber as much as a bottle or flagon. In some cases no equivalent may be found on the table; such instances require the judge to decide. Many people looking at the table will say, "But a scroll doesn't weigh two pounds!" The encumbrance figure should not be taken as the weight of the object -- it is the [I]combined weight[/I] and [I]relative bulkiness[/I] of the item. These factors together will determine how much a figure can carry. As an example, Dimwall the magic-user and Drudge the fighter have prepared for a dungeon expedition. Dimwall, besides his normal clothing has strapped on a belt with a large pouch on it. Into this and his robe, he tucks his material components (minimal encumbrance). He also places in his pouch a potion bottle, a mirror, some garlic and belladonna, and his tinderbox. At his right side hangs a dagger and sheath and four more daggers are on a bandolier slung across his chest. Over all these belts, he puts his backpack. In his pack goes a hand axe (for chopping, not fighting), 3 flasks of oil, a candle, 3 small sacks, 1 large sack, and 7 torches. Lashed in a bundle to the pack is 50' of rope. At his left side, hanging from his belt, are a leather scroll case and his purse, filled with 20 gold pieces. He holds a staff in his right hand and a torch in his left. He is now ready to travel, with a total encumbrance of 689 g.p. Meanwhile, his companion, Drudge, has strapped on his splint armor. He wears 2 belts around his waist; his longsword hangs from one. On the other belt he places his quiver with 40 bolts, a cocking hook, and a dagger. He slips on his backpack, already loaded with 10 spikes, one week's iron rations, and a flask of oil. To the bottom of the pack he has strapped 50' of rope. Hanging on the rear of the pack is his heavy crossbow. Around his neck he wears a holy symbol. Finally, he straps his large shield on his left arm, fits his helmet, and takes his lantern, ready to go with a total encumbrance of 1117 g.p. During their adventures, Dimwall and Drudge find 800 gold pieces in a troll's treasure horde(sic). Dimwall can carry 400 gold pieces in his large sack and another 300 gold pieces in his small sacks. Dimwall leaves his torches and staff, since he must have his hands free. Then he fastens a small sack to his belt and, using two hands, carries the large sack over his shoulder. Drudge eats part of his iron rations and throws the rest away, along with his spikes and oil. He places the remaining bags in the bottom of his pack and then pous the loose coins on top of them. Encumbrance for Dimwall is now 889 gold pieces and 1222 gold pieces for Drudge. As they leave, Dimwall and Drudge meet the troll. There is little time to react, so Drudge must quickly drop his lantern (possibly putting it out) and attack. As he does this, Dimwall must drop the large sack (probably scattering coins about), unsling his pack, and start digging for his oil. By the time he finds it, the troll may have killed them both! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Wiki Pages
Public Wiki Pages
Appendix O: Encumbrance of Standard Items
Top