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Applying Poison?
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<blockquote data-quote="MechaPilot" data-source="post: 6768604" data-attributes="member: 82779"><p>Even lasting 10 rounds, the basic poison in the PHB is a joke. It does 1d4 damage, for an average of 2.5, rounded up to three. But, the save DC is just a 10, so creatures with no modifier to their Con save will succeed on the save and take no damage 50% of the time. That 50% reduction brings the average basic poison damage down to 1.5 per hit, rounded up to 2.</p><p></p><p>Now let's throw a couple more assumptions in the mix. Let's assume that combat lasts about five rounds, and that you hit your enemies 50% of the time. That brings the average poison damage down to 1 extra point per attack. Over five rounds, that's an extra five damage.</p><p></p><p>Unless you are moving very quickly between encounters, you will also be likely to get to use it for only one fight. That means you spend 100 gp and one action (either before or at the beginning of combat) to do an extra five points of damage. The poisons in the DMG are certainly better, but the basic PHB poison is such a joke that I've reduced the price to just 10 gp and even then almost no one at my table uses it.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6768604, member: 82779"] Even lasting 10 rounds, the basic poison in the PHB is a joke. It does 1d4 damage, for an average of 2.5, rounded up to three. But, the save DC is just a 10, so creatures with no modifier to their Con save will succeed on the save and take no damage 50% of the time. That 50% reduction brings the average basic poison damage down to 1.5 per hit, rounded up to 2. Now let's throw a couple more assumptions in the mix. Let's assume that combat lasts about five rounds, and that you hit your enemies 50% of the time. That brings the average poison damage down to 1 extra point per attack. Over five rounds, that's an extra five damage. Unless you are moving very quickly between encounters, you will also be likely to get to use it for only one fight. That means you spend 100 gp and one action (either before or at the beginning of combat) to do an extra five points of damage. The poisons in the DMG are certainly better, but the basic PHB poison is such a joke that I've reduced the price to just 10 gp and even then almost no one at my table uses it. [/QUOTE]
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