Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Appraising Gems - Any Suggestions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 4283992" data-attributes="member: 4937"><p>I'm sympathetic to the crowd of players that want to avoid bookkeeping, but speaking as an 'old school' player or DM I want to tell you what I think you give up by adopting the 3e and now 4e perspective on treasure.</p><p></p><p>For me, you give up on being excited to find treasure. That, 'Woot! Woot! Loot!' feeling sems to go away. The problem with the 3rd edition approach is that treasure becomes something you expect to find, and not something you hope to find. The distinction I mean by this is subtle, and I don't know that I can get at it exactly, because obviously there is in any edition a rational expectation of finding lots of gold and some magic items. But in earlier editions the impression given was that treasure was something that had to be claimed through effort, where as in default 3e on, the impression I had as a player is that treasure was something which I had to recieve because the assumptions of the game expected me to get it. So in 1e, you might kill the monster and then say to yourself, "Did we get any treasure? Is it hidden? Where can we find it?" In 3e, you kill the monster and then expect that the treasure will be forked over without fuss because its something of a disaster if you don't get it.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4283992, member: 4937"] I'm sympathetic to the crowd of players that want to avoid bookkeeping, but speaking as an 'old school' player or DM I want to tell you what I think you give up by adopting the 3e and now 4e perspective on treasure. For me, you give up on being excited to find treasure. That, 'Woot! Woot! Loot!' feeling sems to go away. The problem with the 3rd edition approach is that treasure becomes something you expect to find, and not something you hope to find. The distinction I mean by this is subtle, and I don't know that I can get at it exactly, because obviously there is in any edition a rational expectation of finding lots of gold and some magic items. But in earlier editions the impression given was that treasure was something that had to be claimed through effort, where as in default 3e on, the impression I had as a player is that treasure was something which I had to recieve because the assumptions of the game expected me to get it. So in 1e, you might kill the monster and then say to yourself, "Did we get any treasure? Is it hidden? Where can we find it?" In 3e, you kill the monster and then expect that the treasure will be forked over without fuss because its something of a disaster if you don't get it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Appraising Gems - Any Suggestions?
Top