Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Approaches to prep in RPGing - GMs, players, and what play is *about*
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="niklinna" data-source="post: 8976661" data-attributes="member: 71235"><p>This is interesting! I'd like to apply this lens (whoop! whoop!) to Blades in the Dark, with its setting of Doskvol: A city with a sketched-out political geography and predefined factions and NPCs, <em>all of it optional and provisional</em> and not necessary for the players to know before beginning play. Some see it as a direct contradiction to Story Now-type play, but really it's just a prime for the story pump, material to grab off a shelf so you don't have to spend lots of time coming up with bespoke (whoop! whoop!) parts. Factions and NPCs have suggested goals, but there's no plot going on, and detail truly is minimal so you can grab a resource and drop it onto whatever <em>the player characters</em> have going on, and proceed with the action.</p><p></p><p>One potential trap is that players used to needing to be "up on the lore" might read all that material and expect it to be canon, but that's pretty easily headed off at the pass. Even if players have already read the book, the group can work out in the beginning how much they want to treat the material as established vs. a well of potential that can accrete around the seed crystals of the PCs.</p></blockquote><p></p>
[QUOTE="niklinna, post: 8976661, member: 71235"] This is interesting! I'd like to apply this lens (whoop! whoop!) to Blades in the Dark, with its setting of Doskvol: A city with a sketched-out political geography and predefined factions and NPCs, [I]all of it optional and provisional[/I] and not necessary for the players to know before beginning play. Some see it as a direct contradiction to Story Now-type play, but really it's just a prime for the story pump, material to grab off a shelf so you don't have to spend lots of time coming up with bespoke (whoop! whoop!) parts. Factions and NPCs have suggested goals, but there's no plot going on, and detail truly is minimal so you can grab a resource and drop it onto whatever [I]the player characters[/I] have going on, and proceed with the action. One potential trap is that players used to needing to be "up on the lore" might read all that material and expect it to be canon, but that's pretty easily headed off at the pass. Even if players have already read the book, the group can work out in the beginning how much they want to treat the material as established vs. a well of potential that can accrete around the seed crystals of the PCs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Approaches to prep in RPGing - GMs, players, and what play is *about*
Top